shiny
0.4
a shader and material management library for OGRE
|
This is the complete list of members for sh::Factory, including all inherited members.
_ensureMaterial(const std::string &name, const std::string &configuration) | sh::Factory | |
createConfiguration(const std::string &name) | sh::Factory | |
createMaterialInstance(const std::string &name, const std::string &parentInstance="") | sh::Factory | |
destroyConfiguration(const std::string &name) (defined in sh::Factory) | sh::Factory | |
destroyMaterialInstance(const std::string &name) | sh::Factory | |
doMonitorShaderFiles() | sh::Factory | |
Factory(Platform *platform) | sh::Factory | |
getConfiguration(const std::string &name) (defined in sh::Factory) | sh::Factory | |
getCurrentLanguage() (defined in sh::Factory) | sh::Factory | |
getErrorLog() | sh::Factory | |
getInstance() | sh::Factory | static |
getInstancePtr() (defined in sh::Factory) | sh::Factory | static |
getMaterialInstance(const std::string &name) | sh::Factory | |
getWriteMicrocodeCache() (defined in sh::Factory) | sh::Factory | inline |
listConfigurationNames(std::vector< std::string > &out) | sh::Factory | |
listConfigurationSettings(const std::string &name, std::map< std::string, std::string > &out) | sh::Factory | |
listGlobalSettings(std::map< std::string, std::string > &out) | sh::Factory | |
listMaterials(std::vector< std::string > &out) | sh::Factory | |
listShaderSets(std::vector< std::string > &out) | sh::Factory | |
loadAllFiles() | sh::Factory | |
MaterialInstance (defined in sh::Factory) | sh::Factory | friend |
notifyConfigurationChanged() (defined in sh::Factory) | sh::Factory | |
Platform (defined in sh::Factory) | sh::Factory | friend |
registerLodConfiguration(int index, PropertySetGet configuration) | sh::Factory | |
reloadShaders() | sh::Factory | |
retrieveTextureAlias(const std::string &name) | sh::Factory | |
saveAll() | sh::Factory | |
setCurrentLanguage(Language lang) | sh::Factory | |
setGlobalSetting(const std::string &name, const std::string &value) | sh::Factory | |
setMaterialListener(MaterialListener *listener) | sh::Factory | |
setReadMicrocodeCache(bool read) | sh::Factory | inline |
setReadSourceCache(bool read) | sh::Factory | inline |
setShaderDebugOutputEnabled(bool enabled) | sh::Factory | |
setShadersEnabled(bool enabled) | sh::Factory | |
setSharedParameter(const std::string &name, PropertyValuePtr value) | sh::Factory | |
setTextureAlias(const std::string &alias, const std::string &realName) | sh::Factory | |
setWriteMicrocodeCache(bool write) | sh::Factory | inline |
setWriteSourceCache(bool write) | sh::Factory | inline |
ShaderInstance (defined in sh::Factory) | sh::Factory | friend |
ShaderSet (defined in sh::Factory) | sh::Factory | friend |
TextureUnitState (defined in sh::Factory) | sh::Factory | friend |
unloadUnreferencedMaterials() | sh::Factory | |
~Factory() (defined in sh::Factory) | sh::Factory |