Caelum
0.6.4
Caelum
SpriteSun
Caelum::SpriteSun Member List
This is the complete list of members for
Caelum::SpriteSun
, including all inherited members.
BaseSkyLight
(Ogre::SceneManager *sceneMgr, Ogre::SceneNode *caelumRootNode)
Caelum::BaseSkyLight
CAMERA_FAR_DISTANCE_MULTIPLIER
Caelum::CameraBoundElement
static
CAMERA_NEAR_DISTANCE_MULTIPLIER
Caelum::CameraBoundElement
static
CameraBoundElement
()
Caelum::CameraBoundElement
DEFAULT_AUTO_DISABLE_THRESHOLD
(defined in
Caelum::BaseSkyLight
)
Caelum::BaseSkyLight
static
forceFarRadius
(Ogre::Real radius)
Caelum::CameraBoundElement
getAmbientMultiplier
() const
Caelum::BaseSkyLight
getAutoDisable
() const
Caelum::BaseSkyLight
inline
getAutoDisableThreshold
() const
Caelum::BaseSkyLight
inline
getAutoRadius
() const
Caelum::CameraBoundElement
getBodyColour
() const
Caelum::BaseSkyLight
getDiffuseMultiplier
() const
Caelum::BaseSkyLight
getForceDisable
() const (defined in
Caelum::BaseSkyLight
)
Caelum::BaseSkyLight
inline
getLightColour
() const
Caelum::BaseSkyLight
getLightDirection
() const
Caelum::BaseSkyLight
getMainLight
() const
Caelum::BaseSkyLight
getQueryFlags
() const (defined in
Caelum::SpriteSun
)
Caelum::SpriteSun
inline
virtual
getSpecularMultiplier
() const
Caelum::BaseSkyLight
getVisibilityFlags
() const (defined in
Caelum::SpriteSun
)
Caelum::SpriteSun
inline
virtual
mAmbientMultiplier
Caelum::BaseSkyLight
protected
mAutoDisableLight
Caelum::BaseSkyLight
protected
mAutoDisableThreshold
Caelum::BaseSkyLight
protected
mBodyColour
Caelum::BaseSkyLight
protected
mDiffuseMultiplier
Caelum::BaseSkyLight
protected
mDirection
Caelum::BaseSkyLight
protected
mForceDisableLight
Caelum::BaseSkyLight
protected
mLightColour
Caelum::BaseSkyLight
protected
mMainLight
Caelum::BaseSkyLight
protected
mNode
Caelum::BaseSkyLight
protected
mRadius
Caelum::BaseSkyLight
protected
mSpecularMultiplier
Caelum::BaseSkyLight
protected
mSunBillboardSet
Caelum::SpriteSun
protected
mSunMaterial
Caelum::SpriteSun
protected
mSunTextureAngularSize
Caelum::SpriteSun
protected
notifyCameraChanged
(Ogre::Camera *cam)
Caelum::SpriteSun
virtual
setAmbientMultiplier
(const Ogre::ColourValue &ambient)
Caelum::BaseSkyLight
setAutoDisable
(bool value)
Caelum::BaseSkyLight
inline
setAutoDisableThreshold
(Ogre::Real value)
Caelum::BaseSkyLight
inline
setAutoRadius
()
Caelum::CameraBoundElement
setBodyColour
(const Ogre::ColourValue &colour)
Caelum::SpriteSun
virtual
setDiffuseMultiplier
(const Ogre::ColourValue &diffuse)
Caelum::BaseSkyLight
setFarRadius
(Ogre::Real radius)
Caelum::BaseSkyLight
protected
virtual
setForceDisable
(bool value)
Caelum::BaseSkyLight
inline
setLightColour
(const Ogre::ColourValue &colour)
Caelum::BaseSkyLight
virtual
setLightDirection
(const Ogre::Vector3 &dir)
Caelum::BaseSkyLight
virtual
setMainLightColour
(const Ogre::ColourValue &colour)
Caelum::BaseSkyLight
protected
setQueryFlags
(uint flags) (defined in
Caelum::SpriteSun
)
Caelum::SpriteSun
inline
virtual
setSpecularMultiplier
(const Ogre::ColourValue &specular)
Caelum::BaseSkyLight
setSunTexture
(const Ogre::String &textureName)
Caelum::SpriteSun
setSunTextureAngularSize
(const Ogre::Degree &sunTextureAngularSize)
Caelum::SpriteSun
setVisibilityFlags
(uint flags) (defined in
Caelum::SpriteSun
)
Caelum::SpriteSun
inline
virtual
shouldEnableLight
(const Ogre::ColourValue &colour)
Caelum::BaseSkyLight
protected
SpriteSun
(Ogre::SceneManager *sceneMgr, Ogre::SceneNode *caelumRootNode, const Ogre::String &sunTextureName="sun_disc.png", const Ogre::Degree &sunTextureAngularSize=Ogre::Degree(3.77f))
Caelum::SpriteSun
SUN_MATERIAL_NAME
Caelum::SpriteSun
static
update
(const Ogre::Vector3 &direction, const Ogre::ColourValue &lightColour, const Ogre::ColourValue &bodyColour)
Caelum::BaseSkyLight
virtual
~BaseSkyLight
()=0
Caelum::BaseSkyLight
pure virtual
~CameraBoundElement
()
Caelum::CameraBoundElement
virtual
~SpriteSun
()
Caelum::SpriteSun
virtual
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