OGRE
2.1
Object-Oriented Graphics Rendering Engine
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OgreAsyncTicket.h File Reference
#include "
OgrePrerequisites.h
"
Classes
class
Ogre::AsyncTicket
In
Ogre
2.0 data structures, reading data from GPU back to CPU is asynchronous.
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Namespaces
namespace
Ogre
OgreMain
include
Vao
OgreAsyncTicket.h
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