OGRE 2.1
Object-Oriented Graphics Rendering Engine
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#include "OgreResourceTransition.h"
Classes | |
class | Ogre::BufferPacked |
struct | Ogre::FreeOnDestructor |
Helper class to that will free the pointer on the destructor. More... | |
Namespaces | |
namespace | Ogre |
Typedefs | |
typedef unordered_set< BufferPacked * >::type | Ogre::BufferPackedSet |
typedef vector< BufferPacked * >::type | Ogre::BufferPackedVec |
Enumerations | |
enum | Ogre::BufferBindFlags { Ogre::BB_FLAG_VERTEX = 1u << BP_TYPE_VERTEX , Ogre::BB_FLAG_INDEX = 1u << BP_TYPE_INDEX , Ogre::BB_FLAG_CONST = 1u << BP_TYPE_CONST , Ogre::BB_FLAG_TEX = 1u << BP_TYPE_TEX , Ogre::BB_FLAG_UAV = 1u << BP_TYPE_UAV , Ogre::BB_FLAG_INDIRECT = 1u << BP_TYPE_INDIRECT } |
enum | Ogre::BufferPackedTypes { Ogre::BP_TYPE_VERTEX , Ogre::BP_TYPE_INDEX , Ogre::BP_TYPE_CONST , Ogre::BP_TYPE_TEX , Ogre::BP_TYPE_UAV , Ogre::BP_TYPE_INDIRECT , Ogre::NUM_BUFFER_PACKED_TYPES } |
enum | Ogre::BufferType { Ogre::BT_IMMUTABLE , Ogre::BT_DEFAULT , Ogre::BT_DYNAMIC_DEFAULT , Ogre::BT_DYNAMIC_PERSISTENT , Ogre::BT_DYNAMIC_PERSISTENT_COHERENT } |
enum | Ogre::MappingState { Ogre::MS_UNMAPPED , Ogre::MS_MAPPED , Ogre::NUM_MAPPING_STATE } |
enum | Ogre::UnmapOptions { Ogre::UO_UNMAP_ALL , Ogre::UO_KEEP_PERSISTENT } |