OGRE 2.1
Object-Oriented Graphics Rendering Engine
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OgreBufferPacked.h File Reference

Classes

class  Ogre::BufferPacked
 
struct  Ogre::FreeOnDestructor
 Helper class to that will free the pointer on the destructor. More...
 

Namespaces

namespace  Ogre
 

Typedefs

typedef unordered_set< BufferPacked * >::type Ogre::BufferPackedSet
 
typedef vector< BufferPacked * >::type Ogre::BufferPackedVec
 

Enumerations

enum  Ogre::BufferBindFlags {
  Ogre::BB_FLAG_VERTEX = 1u << BP_TYPE_VERTEX , Ogre::BB_FLAG_INDEX = 1u << BP_TYPE_INDEX , Ogre::BB_FLAG_CONST = 1u << BP_TYPE_CONST , Ogre::BB_FLAG_TEX = 1u << BP_TYPE_TEX ,
  Ogre::BB_FLAG_UAV = 1u << BP_TYPE_UAV , Ogre::BB_FLAG_INDIRECT = 1u << BP_TYPE_INDIRECT
}
 
enum  Ogre::BufferPackedTypes {
  Ogre::BP_TYPE_VERTEX , Ogre::BP_TYPE_INDEX , Ogre::BP_TYPE_CONST , Ogre::BP_TYPE_TEX ,
  Ogre::BP_TYPE_UAV , Ogre::BP_TYPE_INDIRECT , Ogre::NUM_BUFFER_PACKED_TYPES
}
 
enum  Ogre::BufferType {
  Ogre::BT_IMMUTABLE , Ogre::BT_DEFAULT , Ogre::BT_DYNAMIC_DEFAULT , Ogre::BT_DYNAMIC_PERSISTENT ,
  Ogre::BT_DYNAMIC_PERSISTENT_COHERENT
}
 
enum  Ogre::MappingState { Ogre::MS_UNMAPPED , Ogre::MS_MAPPED , Ogre::NUM_MAPPING_STATE }
 
enum  Ogre::UnmapOptions { Ogre::UO_UNMAP_ALL , Ogre::UO_KEEP_PERSISTENT }