OGRE 2.1
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"
#include "WIN32/OgreMinGWSupport.h"
#include "WIN32/OgreComPtr.h"
#include <d3d11.h>
#include <d3d11shader.h>
#include <d3dcompiler.h>
Namespaces | |
namespace | Ogre |
namespace | Ogre::v1 |
Macros | |
#define | _OgreD3D11Export |
#define | NOMINMAX |
#define | SAFE_DELETE(p) { if(p) { delete (p); (p)=NULL; } } |
#define | SAFE_DELETE_ARRAY(p) { if(p) { delete[] (p); (p)=NULL; } } |
#define | SAFE_RELEASE(p) { if(p) { (p)->Release(); (p)=NULL; } } |
Typedefs | |
typedef SharedPtr< D3D11HLSLProgram > | Ogre::D3D11HLSLProgramPtr |
typedef SharedPtr< D3D11Texture > | Ogre::D3D11TexturePtr |
#define _OgreD3D11Export |
#define NOMINMAX |
#define SAFE_DELETE | ( | p | ) | { if(p) { delete (p); (p)=NULL; } } |
#define SAFE_DELETE_ARRAY | ( | p | ) | { if(p) { delete[] (p); (p)=NULL; } } |
#define SAFE_RELEASE | ( | p | ) | { if(p) { (p)->Release(); (p)=NULL; } } |