OGRE 2.1
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"
#include "Threading/OgreThreadHeaders.h"
#include <d3d9.h>
#include <d3dx9.h>
#include <DxErr.h>
Namespaces | |
namespace | Ogre |
Macros | |
#define | _OgreD3D9Export |
#define | D3D9_DEVICE_ACCESS_CRITICAL_SECTION |
#define | D3D9_DEVICE_ACCESS_LOCK |
#define | D3D9_DEVICE_ACCESS_UNLOCK |
#define | DIRECT3D_VERSION 0x0900 |
#define | OGRE_D3D_MANAGE_BUFFERS 1 |
#define | OGRE_LOCK_RECURSIVE_MUTEX(name) |
#define | OGRE_UNLOCK_RECURSIVE_MUTEX(name) |
#define | SAFE_DELETE(p) { if(p) { delete (p); (p)=NULL; } } |
#define | SAFE_DELETE_ARRAY(p) { if(p) { delete[] (p); (p)=NULL; } } |
#define | SAFE_RELEASE(p) { if(p) { (p)->Release(); (p)=NULL; } } |
#define | WIN32_LEAN_AND_MEAN |
Typedefs | |
typedef SharedPtr< D3D9GpuProgram > | Ogre::D3D9GpuProgramPtr |
typedef SharedPtr< D3D9HLSLProgram > | Ogre::D3D9HLSLProgramPtr |
typedef SharedPtr< D3D9Texture > | Ogre::D3D9TexturePtr |
#define _OgreD3D9Export |
#define D3D9_DEVICE_ACCESS_CRITICAL_SECTION |
#define D3D9_DEVICE_ACCESS_LOCK |
#define D3D9_DEVICE_ACCESS_UNLOCK |
#define DIRECT3D_VERSION 0x0900 |
#define OGRE_D3D_MANAGE_BUFFERS 1 |
#define OGRE_LOCK_RECURSIVE_MUTEX | ( | name | ) |
#define OGRE_UNLOCK_RECURSIVE_MUTEX | ( | name | ) |
#define SAFE_DELETE | ( | p | ) | { if(p) { delete (p); (p)=NULL; } } |
#define SAFE_DELETE_ARRAY | ( | p | ) | { if(p) { delete[] (p); (p)=NULL; } } |
#define SAFE_RELEASE | ( | p | ) | { if(p) { (p)->Release(); (p)=NULL; } } |
#define WIN32_LEAN_AND_MEAN |