OGRE 2.1
Object-Oriented Graphics Rendering Engine
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OgreHlmsBufferManager.h File Reference
#include "OgrePrerequisites.h"
#include "OgreHlms.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"

Classes

class  Ogre::HlmsBufferManager
 Managing constant and texture buffers for sending shader parameters is a very similar process to most Hlms implementations using them. More...
 

Namespaces

namespace  Ogre
 

Macros

#define _OgreHlmsCommonExport
 

Macro Definition Documentation

◆ _OgreHlmsCommonExport

#define _OgreHlmsCommonExport