OGRE 2.1
Object-Oriented Graphics Rendering Engine
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#include "OgreStringVector.h"
#include "OgreHlmsCommon.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
struct | Ogre::BasicBlock |
struct | Ogre::HlmsBlendblock |
A blend block contains settings that rarely change, and thus are common to many materials. More... | |
class | Ogre::HlmsDatablock |
An hlms datablock contains individual information about a specific material. More... | |
struct | Ogre::HlmsMacroblock |
A macro block contains settings that will rarely change, and thus are common to many materials. More... | |
class | Ogre::HlmsTextureExportListener |
Namespaces | |
namespace | Ogre |
Enumerations | |
enum | Ogre::HlmsBasicBlock { Ogre::BLOCK_MACRO , Ogre::BLOCK_BLEND , Ogre::BLOCK_SAMPLER , Ogre::NUM_BASIC_BLOCKS } |