OGRE 2.1
Object-Oriented Graphics Rendering Engine
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OgreHlmsPbsMobile.h File Reference

Classes

class  Ogre::HlmsPbsMobile
 Physically based shading implementation specfically designed for OpenGL ES 2.0 and other RenderSystems which do not support uniform buffers. More...
 
struct  Ogre::PbsMobileProperty
 

Namespaces

namespace  Ogre