OGRE 2.1
Object-Oriented Graphics Rendering Engine
|
#include "OgreHlmsPbsMobilePrerequisites.h"
#include "OgreHlms.h"
#include "OgreMatrix4.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::HlmsPbsMobile |
Physically based shading implementation specfically designed for OpenGL ES 2.0 and other RenderSystems which do not support uniform buffers. More... | |
struct | Ogre::PbsMobileProperty |
Namespaces | |
namespace | Ogre |