OGRE
2.1
Object-Oriented Graphics Rendering Engine
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OgreHlmsUnlitPrerequisites.h File Reference
#include "
OgrePrerequisites.h
"
Namespaces
namespace
Ogre
Macros
#define
_OgreHlmsUnlitExport
Enumerations
enum
Ogre::UnlitBlendModes
{
Ogre::UNLIT_BLEND_NORMAL_NON_PREMUL
,
Ogre::UNLIT_BLEND_NORMAL_PREMUL
,
Ogre::UNLIT_BLEND_ADD
,
Ogre::UNLIT_BLEND_SUBTRACT
,
Ogre::UNLIT_BLEND_MULTIPLY
,
Ogre::UNLIT_BLEND_MULTIPLY2X
,
Ogre::UNLIT_BLEND_SCREEN
,
Ogre::UNLIT_BLEND_OVERLAY
,
Ogre::UNLIT_BLEND_LIGHTEN
,
Ogre::UNLIT_BLEND_DARKEN
,
Ogre::UNLIT_BLEND_GRAIN_EXTRACT
,
Ogre::UNLIT_BLEND_GRAIN_MERGE
,
Ogre::UNLIT_BLEND_DIFFERENCE
,
Ogre::NUM_UNLIT_BLEND_MODES
}
enum
Ogre::UnlitTextureTypes
{
Ogre::NUM_UNLIT_TEXTURE_TYPES
= 16 }
Macro Definition Documentation
◆
_OgreHlmsUnlitExport
#define _OgreHlmsUnlitExport
Components
Hlms
Unlit
include
OgreHlmsUnlitPrerequisites.h
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