OGRE 2.1
Object-Oriented Graphics Rendering Engine
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Classes | |
class | Ogre::Id |
Usage: OGRE_NEW SceneNode( Id::generateNewId< Node >() ) More... | |
class | Ogre::IdObject |
Namespaces | |
namespace | Ogre |
Typedefs | |
typedef Ogre::uint32 | Ogre::IdType |
Big projects with lots, lots of units for very long periods of time (MMORPGs?) may want to define this to 64-bit. | |