OGRE 2.1
Object-Oriented Graphics Rendering Engine
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OgreId.h File Reference

Classes

class  Ogre::Id
 Usage: OGRE_NEW SceneNode( Id::generateNewId< Node >() ) More...
 
class  Ogre::IdObject
 

Namespaces

namespace  Ogre
 

Typedefs

typedef Ogre::uint32 Ogre::IdType
 Big projects with lots, lots of units for very long periods of time (MMORPGs?) may want to define this to 64-bit.