OGRE 2.1
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"
#include "Hash/MurmurHash3.h"
#include <stdio.h>
#include <string.h>
#include <string>
Classes | |
struct | Ogre::IdString |
Hashed string. More... | |
Namespaces | |
namespace | Ogre |
Macros | |
#define | OGRE_APPEND_DEBUG_STRING(_Expression) ((void)0) |
#define | OGRE_COPY_DEBUG_STRING(_Expression) ((void)0) |
#define | OGRE_HASH_BITS 32 |
#define | OGRE_HASH_FUNC MurmurHash3_x86_32 |
Typedefs | |
typedef vector< IdString >::type | Ogre::IdStringVec |
#define OGRE_APPEND_DEBUG_STRING | ( | _Expression | ) | ((void)0) |
#define OGRE_COPY_DEBUG_STRING | ( | _Expression | ) | ((void)0) |
#define OGRE_HASH_BITS 32 |
#define OGRE_HASH_FUNC MurmurHash3_x86_32 |