OGRE
2.1
Object-Oriented Graphics Rendering Engine
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OgreKfTransform.h File Reference
#include "
Math/Array/OgreArrayQuaternion.h
"
Classes
struct
Ogre::KfTransform
Holds the transform of a KeyFrame (which is part of an animation)
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Namespaces
namespace
Ogre
OgreMain
include
Math
Array
OgreKfTransform.h
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