OGRE 2.1
Object-Oriented Graphics Rendering Engine
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OgreSkeletonInstance.h File Reference

Classes

class  Ogre::SkeletonInstance
 Instance of a Skeleton, main external interface for retrieving bone positions and applying animations. More...
 

Namespaces

namespace  Ogre
 

Typedefs

typedef vector< SkeletonAnimation * >::type Ogre::ActiveAnimationsVec
 
typedef vector< SkeletonAnimation >::type Ogre::SkeletonAnimationVec
 

Functions

bool Ogre::OrderSkeletonInstanceByMemory (const SkeletonInstance *_left, const SkeletonInstance *_right)