OGRE 2.1
Object-Oriented Graphics Rendering Engine
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Classes | |
class | Ogre::SkeletonInstance |
Instance of a Skeleton, main external interface for retrieving bone positions and applying animations. More... | |
Namespaces | |
namespace | Ogre |
Typedefs | |
typedef vector< SkeletonAnimation * >::type | Ogre::ActiveAnimationsVec |
typedef vector< SkeletonAnimation >::type | Ogre::SkeletonAnimationVec |
Functions | |
bool | Ogre::OrderSkeletonInstanceByMemory (const SkeletonInstance *_left, const SkeletonInstance *_right) |