OGRE 2.1
Object-Oriented Graphics Rendering Engine
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OgreThreadDefinesNone.h File Reference

Macros

#define OGRE_AUTO_MUTEX
 
#define OGRE_AUTO_SHARED_MUTEX
 
#define OGRE_COPY_AUTO_SHARED_MUTEX(from)
 
#define OGRE_DELETE_AUTO_SHARED_MUTEX
 
#define OGRE_LOCK_AUTO_MUTEX
 
#define OGRE_LOCK_AUTO_SHARED_MUTEX
 
#define OGRE_LOCK_MUTEX(name)
 
#define OGRE_LOCK_MUTEX_NAMED(mutexName, lockName)
 
#define OGRE_LOCK_RW_MUTEX_READ(name)
 
#define OGRE_LOCK_RW_MUTEX_WRITE(name)
 
#define OGRE_MUTEX(name)
 
#define OGRE_MUTEX_CONDITIONAL(name)   if(true)
 
#define OGRE_NEW_AUTO_SHARED_MUTEX
 
#define OGRE_RW_MUTEX(name)
 
#define OGRE_SET_AUTO_SHARED_MUTEX_NULL
 
#define OGRE_STATIC_MUTEX(name)
 
#define OGRE_STATIC_MUTEX_INSTANCE(name)
 
#define OGRE_THREAD_NOTIFY_ALL(sync)
 
#define OGRE_THREAD_NOTIFY_ONE(sync)
 
#define OGRE_THREAD_POINTER(T, var)   T* var
 
#define OGRE_THREAD_POINTER_DELETE(var)   do { OGRE_DELETE var; var = 0; } while (0)
 
#define OGRE_THREAD_POINTER_GET(var)   var
 
#define OGRE_THREAD_POINTER_INIT(var)   var(0)
 
#define OGRE_THREAD_POINTER_SET(var, expr)   var = expr
 
#define OGRE_THREAD_POINTER_VAR(T, var)   T* var = 0
 
#define OGRE_THREAD_SLEEP(ms)
 
#define OGRE_THREAD_SYNCHRONISER(sync)
 
#define OGRE_THREAD_WAIT(sync, lock)
 
#define OGRE_THREAD_WORKER_INHERIT
 
#define OGRE_THREAD_YIELD
 

Macro Definition Documentation

◆ OGRE_AUTO_MUTEX

#define OGRE_AUTO_MUTEX

◆ OGRE_AUTO_SHARED_MUTEX

#define OGRE_AUTO_SHARED_MUTEX

◆ OGRE_COPY_AUTO_SHARED_MUTEX

#define OGRE_COPY_AUTO_SHARED_MUTEX (   from)

◆ OGRE_DELETE_AUTO_SHARED_MUTEX

#define OGRE_DELETE_AUTO_SHARED_MUTEX

◆ OGRE_LOCK_AUTO_MUTEX

#define OGRE_LOCK_AUTO_MUTEX

◆ OGRE_LOCK_AUTO_SHARED_MUTEX

#define OGRE_LOCK_AUTO_SHARED_MUTEX

◆ OGRE_LOCK_MUTEX

#define OGRE_LOCK_MUTEX (   name)

◆ OGRE_LOCK_MUTEX_NAMED

#define OGRE_LOCK_MUTEX_NAMED (   mutexName,
  lockName 
)

◆ OGRE_LOCK_RW_MUTEX_READ

#define OGRE_LOCK_RW_MUTEX_READ (   name)

◆ OGRE_LOCK_RW_MUTEX_WRITE

#define OGRE_LOCK_RW_MUTEX_WRITE (   name)

◆ OGRE_MUTEX

#define OGRE_MUTEX (   name)

◆ OGRE_MUTEX_CONDITIONAL

#define OGRE_MUTEX_CONDITIONAL (   name)    if(true)

◆ OGRE_NEW_AUTO_SHARED_MUTEX

#define OGRE_NEW_AUTO_SHARED_MUTEX

◆ OGRE_RW_MUTEX

#define OGRE_RW_MUTEX (   name)

◆ OGRE_SET_AUTO_SHARED_MUTEX_NULL

#define OGRE_SET_AUTO_SHARED_MUTEX_NULL

◆ OGRE_STATIC_MUTEX

#define OGRE_STATIC_MUTEX (   name)

◆ OGRE_STATIC_MUTEX_INSTANCE

#define OGRE_STATIC_MUTEX_INSTANCE (   name)

◆ OGRE_THREAD_NOTIFY_ALL

#define OGRE_THREAD_NOTIFY_ALL (   sync)

◆ OGRE_THREAD_NOTIFY_ONE

#define OGRE_THREAD_NOTIFY_ONE (   sync)

◆ OGRE_THREAD_POINTER

#define OGRE_THREAD_POINTER (   T,
  var 
)    T* var

◆ OGRE_THREAD_POINTER_DELETE

#define OGRE_THREAD_POINTER_DELETE (   var)    do { OGRE_DELETE var; var = 0; } while (0)

◆ OGRE_THREAD_POINTER_GET

#define OGRE_THREAD_POINTER_GET (   var)    var

◆ OGRE_THREAD_POINTER_INIT

#define OGRE_THREAD_POINTER_INIT (   var)    var(0)

◆ OGRE_THREAD_POINTER_SET

#define OGRE_THREAD_POINTER_SET (   var,
  expr 
)    var = expr

◆ OGRE_THREAD_POINTER_VAR

#define OGRE_THREAD_POINTER_VAR (   T,
  var 
)    T* var = 0

◆ OGRE_THREAD_SLEEP

#define OGRE_THREAD_SLEEP (   ms)

◆ OGRE_THREAD_SYNCHRONISER

#define OGRE_THREAD_SYNCHRONISER (   sync)

◆ OGRE_THREAD_WAIT

#define OGRE_THREAD_WAIT (   sync,
  lock 
)

◆ OGRE_THREAD_WORKER_INHERIT

#define OGRE_THREAD_WORKER_INHERIT

◆ OGRE_THREAD_YIELD

#define OGRE_THREAD_YIELD