| _applyObliqueDepthProjection(Matrix4 &matrix, const Plane &plane, bool forGpuProgram) | Ogre::D3D11RenderSystem | virtual | 
  | _beginFrame(void) | Ogre::D3D11RenderSystem | virtual | 
  | _beginFrameOnce(void) | Ogre::RenderSystem | virtual | 
  | _beginGeometryCount(void) | Ogre::RenderSystem | virtual | 
  | _bindTextureUavCS(uint32 slot, Texture *texture, ResourceAccess::ResourceAccess access, int32 mipmapLevel, int32 textureArrayIndex, PixelFormat pixelFormat) | Ogre::D3D11RenderSystem | virtual | 
  | _checkTextureFilteringSupported(TextureType ttype, PixelFormat format, int usage) | Ogre::D3D11RenderSystem |  | 
  | _cleanupDepthBuffers(bool bCleanManualBuffers=true) | Ogre::RenderSystem |  | 
  | _clearStateAndFlushCommandBuffer(void) | Ogre::D3D11RenderSystem |  | 
  | _convertProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest, bool forGpuProgram=false) | Ogre::D3D11RenderSystem | virtual | 
  | _createDepthBufferFor(RenderTarget *renderTarget, bool exactMatchFormat) | Ogre::D3D11RenderSystem | virtual | 
  | _createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0) | Ogre::D3D11RenderSystem | virtual | 
  | _createRenderWindows(const RenderWindowDescriptionList &renderWindowDescriptions, RenderWindowList &createdWindows) | Ogre::RenderSystem | virtual | 
  | _destroyDepthBuffer(DepthBuffer *depthBuffer) | Ogre::RenderSystem | virtual | 
  | _disableTextureUnit(size_t texUnit) | Ogre::D3D11RenderSystem | virtual | 
  | _disableTextureUnitsFrom(size_t texUnit) | Ogre::RenderSystem | virtual | 
  | _dispatch(const HlmsComputePso &pso) | Ogre::D3D11RenderSystem | virtual | 
  | _endFrame(void) | Ogre::D3D11RenderSystem | virtual | 
  | _endFrameOnce(void) | Ogre::RenderSystem | inlinevirtual | 
  | _executeResourceTransition(ResourceTransition *resTransition) | Ogre::RenderSystem | inlinevirtual | 
  | _getBatchCount(void) const | Ogre::RenderSystem | virtual | 
  | _getBoundComputeProgram() const | Ogre::D3D11RenderSystem |  | 
  | _getDefaultViewportMaterialScheme(void) const | Ogre::RenderSystem | virtual | 
  | _getDevice() | Ogre::D3D11RenderSystem | inline | 
  | _getFaceCount(void) const | Ogre::RenderSystem | virtual | 
  | _getFeatureLevel() const | Ogre::D3D11RenderSystem | inline | 
  | _getVertexCount(void) const | Ogre::RenderSystem | virtual | 
  | _getViewport(void) | Ogre::RenderSystem | virtual | 
  | _hlmsBlendblockCreated(HlmsBlendblock *newBlock) | Ogre::D3D11RenderSystem | virtual | 
  | _hlmsBlendblockDestroyed(HlmsBlendblock *block) | Ogre::D3D11RenderSystem | virtual | 
  | _hlmsComputePipelineStateObjectCreated(HlmsComputePso *newPso) | Ogre::D3D11RenderSystem | virtual | 
  | _hlmsComputePipelineStateObjectDestroyed(HlmsComputePso *newPso) | Ogre::D3D11RenderSystem | virtual | 
  | _hlmsMacroblockCreated(HlmsMacroblock *newBlock) | Ogre::D3D11RenderSystem | virtual | 
  | _hlmsMacroblockDestroyed(HlmsMacroblock *block) | Ogre::D3D11RenderSystem | virtual | 
  | _hlmsPipelineStateObjectCreated(HlmsPso *newPso) | Ogre::D3D11RenderSystem | virtual | 
  | _hlmsPipelineStateObjectDestroyed(HlmsPso *pso) | Ogre::D3D11RenderSystem | virtual | 
  | _hlmsSamplerblockCreated(HlmsSamplerblock *newBlock) | Ogre::D3D11RenderSystem | virtual | 
  | _hlmsSamplerblockDestroyed(HlmsSamplerblock *block) | Ogre::D3D11RenderSystem | virtual | 
  | _initialise(bool autoCreateWindow, const String &windowTitle="OGRE Render Window") | Ogre::D3D11RenderSystem | virtual | 
  | _initRenderTargets(void) | Ogre::RenderSystem | virtual | 
  | _makeOrthoMatrix(const Radian &fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false) | Ogre::D3D11RenderSystem | virtual | 
  | _makeProjectionMatrix(const Radian &fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false) | Ogre::D3D11RenderSystem | virtual | 
  | _makeProjectionMatrix(Real left, Real right, Real bottom, Real top, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false) | Ogre::D3D11RenderSystem | virtual | 
  | _notifyCompositorNodeSwitchedRenderTarget(RenderTarget *previousTarget) | Ogre::RenderSystem | inlinevirtual | 
  | _pauseFrame(void) | Ogre::RenderSystem | virtual | 
  | _removeManualDepthBuffer(DepthBuffer *depthBuffer) | Ogre::D3D11RenderSystem |  | 
  | _render(const v1::RenderOperation &op) | Ogre::D3D11RenderSystem | virtual | 
  | _render(const CbDrawCallIndexed *cmd) | Ogre::D3D11RenderSystem | virtual | 
  | _render(const CbDrawCallStrip *cmd) | Ogre::D3D11RenderSystem | virtual | 
  | _render(const v1::CbDrawCallIndexed *cmd) | Ogre::D3D11RenderSystem | virtual | 
  | _render(const v1::CbDrawCallStrip *cmd) | Ogre::D3D11RenderSystem | virtual | 
  | _renderEmulated(const CbDrawCallIndexed *cmd) | Ogre::D3D11RenderSystem | virtual | 
  | _renderEmulated(const CbDrawCallStrip *cmd) | Ogre::D3D11RenderSystem | virtual | 
  | _renderEmulatedNoBaseInstance(const CbDrawCallIndexed *cmd) | Ogre::RenderSystem | inlinevirtual | 
  | _renderEmulatedNoBaseInstance(const CbDrawCallStrip *cmd) | Ogre::RenderSystem | inlinevirtual | 
  | _renderNoBaseInstance(const v1::CbDrawCallIndexed *cmd) | Ogre::RenderSystem | inlinevirtual | 
  | _renderNoBaseInstance(const v1::CbDrawCallStrip *cmd) | Ogre::RenderSystem | inlinevirtual | 
  | _renderUsingReadBackAsTexture(unsigned int passNr, Ogre::String variableName, unsigned int StartSlot) | Ogre::D3D11RenderSystem | virtual | 
  | _resourceTransitionCreated(ResourceTransition *resTransition) | Ogre::RenderSystem | inlinevirtual | 
  | _resourceTransitionDestroyed(ResourceTransition *resTransition) | Ogre::RenderSystem | inlinevirtual | 
  | _resumeFrame(RenderSystemContext *context) | Ogre::RenderSystem | virtual | 
  | _setBindingType(TextureUnitState::BindingType bindingType) | Ogre::D3D11RenderSystem | virtual | 
  | _setComputePso(const HlmsComputePso *pso) | Ogre::D3D11RenderSystem | virtual | 
  | _setFog(FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=1.0, Real linearStart=0.0, Real linearEnd=1.0) | Ogre::D3D11RenderSystem |  | 
  | _setGeometryTexture(size_t unit, const TexturePtr &tex) | Ogre::D3D11RenderSystem | virtual | 
  | _setHlmsBlendblock(const HlmsBlendblock *blendblock) | Ogre::D3D11RenderSystem |  | 
  | _setHlmsMacroblock(const HlmsMacroblock *macroblock) | Ogre::D3D11RenderSystem |  | 
  | _setHlmsSamplerblock(uint8 texUnit, const HlmsSamplerblock *samplerblock) | Ogre::D3D11RenderSystem | virtual | 
  | _setHlmsSamplerblockCS(uint8 texUnit, const HlmsSamplerblock *samplerblock) | Ogre::D3D11RenderSystem | virtual | 
  | _setIndirectBuffer(IndirectBufferPacked *indirectBuffer) | Ogre::D3D11RenderSystem | virtual | 
  | _setPipelineStateObject(const HlmsPso *pso) | Ogre::D3D11RenderSystem | virtual | 
  | _setPointParameters(Real size, bool attenuationEnabled, Real constant, Real linear, Real quadratic, Real minSize, Real maxSize) | Ogre::D3D11RenderSystem | virtual | 
  | _setPointSpritesEnabled(bool enabled) | Ogre::D3D11RenderSystem | virtual | 
  | _setProjectionMatrix(const Matrix4 &m) | Ogre::D3D11RenderSystem | virtual | 
  | _setRenderOperation(const v1::CbRenderOp *cmd) | Ogre::D3D11RenderSystem | virtual | 
  | _setRenderTarget(RenderTarget *target, uint8 viewportRenderTargetFlags) | Ogre::D3D11RenderSystem | virtual | 
  | _setSurfaceParams(const ColourValue &ambient, const ColourValue &diffuse, const ColourValue &specular, const ColourValue &emissive, Real shininess, TrackVertexColourType tracking) | Ogre::D3D11RenderSystem | virtual | 
  | _setTessellationDomainTexture(size_t unit, const TexturePtr &tex) | Ogre::D3D11RenderSystem | virtual | 
  | _setTessellationHullTexture(size_t unit, const TexturePtr &tex) | Ogre::D3D11RenderSystem | virtual | 
  | _setTexture(size_t unit, bool enabled, Texture *texPtr) | Ogre::D3D11RenderSystem | virtual | 
  | Ogre::RenderSystem::_setTexture(size_t unit, bool enabled, const String &texname) | Ogre::RenderSystem | virtual | 
  | _setTextureBlendMode(size_t unit, const LayerBlendModeEx &bm) | Ogre::D3D11RenderSystem | virtual | 
  | _setTextureCoordCalculation(size_t unit, TexCoordCalcMethod m, const Frustum *frustum=0) | Ogre::D3D11RenderSystem | virtual | 
  | _setTextureCoordSet(size_t unit, size_t index) | Ogre::D3D11RenderSystem | virtual | 
  | _setTextureCS(uint32 slot, bool enabled, Texture *texPtr) | Ogre::D3D11RenderSystem | virtual | 
  | _setTextureMatrix(size_t unit, const Matrix4 &xform) | Ogre::D3D11RenderSystem | virtual | 
  | _setTextureProjectionRelativeTo(bool enabled, const Vector3 &pos) | Ogre::RenderSystem | virtual | 
  | _setTextureUnitSettings(size_t texUnit, TextureUnitState &tl) | Ogre::RenderSystem | virtual | 
  | _setVertexArrayObject(const VertexArrayObject *vao) | Ogre::D3D11RenderSystem | virtual | 
  | _setVertexTexture(size_t unit, const TexturePtr &tex) | Ogre::D3D11RenderSystem | virtual | 
  | _setViewMatrix(const Matrix4 &m) | Ogre::D3D11RenderSystem | virtual | 
  | _setViewport(Viewport *vp) | Ogre::D3D11RenderSystem | virtual | 
  | _setWorldMatrices(const Matrix4 *m, unsigned short count) | Ogre::RenderSystem | virtual | 
  | _setWorldMatrix(const Matrix4 &m) | Ogre::D3D11RenderSystem | virtual | 
  | _startLegacyV1Rendering(void) | Ogre::RenderSystem | inlinevirtual | 
  | _update(void) | Ogre::RenderSystem |  | 
  | _useLights(const LightList &lights, unsigned short limit) | Ogre::D3D11RenderSystem | virtual | 
  | addClipPlane(const Plane &p) | Ogre::RenderSystem | virtual | 
  | addClipPlane(Real A, Real B, Real C, Real D) | Ogre::RenderSystem | virtual | 
  | addListener(Listener *l) | Ogre::RenderSystem | virtual | 
  | addToSwitchingFullscreenCounter() | Ogre::D3D11RenderSystem | inline | 
  | AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit | 
  | areFixedFunctionLightsInViewSpace() const | Ogre::RenderSystem | inlinevirtual | 
  | attachRenderTarget(RenderTarget &target) | Ogre::RenderSystem | virtual | 
  | beginGPUSampleProfile(const String &name, uint32 *hashCache) | Ogre::D3D11RenderSystem | virtual | 
  | beginProfileEvent(const String &eventName) | Ogre::D3D11RenderSystem | virtual | 
  | bindGpuProgramParameters(GpuProgramType gptype, GpuProgramParametersSharedPtr params, uint16 mask) | Ogre::D3D11RenderSystem | virtual | 
  | bindGpuProgramPassIterationParameters(GpuProgramType gptype) | Ogre::D3D11RenderSystem | virtual | 
  | checkExtension(const String &ext) const | Ogre::RenderSystem | inlinevirtual | 
  | clearFrameBuffer(unsigned int buffers, const ColourValue &colour=ColourValue::Black, Real depth=1.0f, unsigned short stencil=0) | Ogre::D3D11RenderSystem | virtual | 
  | clearUAVs(void) | Ogre::D3D11RenderSystem | virtual | 
  | compositorWorkspaceBegin(CompositorWorkspace *workspace, const bool forceBeginFrame) | Ogre::RenderSystem | virtual | 
  | compositorWorkspaceEnd(CompositorWorkspace *workspace, const bool forceEndFrame) | Ogre::RenderSystem | virtual | 
  | compositorWorkspaceUpdate(CompositorWorkspace *workspace) | Ogre::RenderSystem | virtual | 
  | convertColourValue(const ColourValue &colour, uint32 *pDest) | Ogre::RenderSystem | virtual | 
  | createHardwareOcclusionQuery(void) | Ogre::D3D11RenderSystem | virtual | 
  | createMultiRenderTarget(const String &name) | Ogre::D3D11RenderSystem | virtual | 
  | createRenderTexture(const String &name, unsigned int width, unsigned int height, TextureType texType=TEX_TYPE_2D, PixelFormat internalFormat=PF_X8R8G8B8, const NameValuePairList *miscParams=0) | Ogre::D3D11RenderSystem |  | 
  | createUniqueDepthBufferFor(RenderTarget *renderTarget, bool exactMatch) | Ogre::RenderSystem | virtual | 
  | D3D11RenderSystem() | Ogre::D3D11RenderSystem |  | 
  | deinitGPUProfiling(void) | Ogre::D3D11RenderSystem | virtual | 
  | destroyHardwareOcclusionQuery(HardwareOcclusionQuery *hq) | Ogre::RenderSystem | virtual | 
  | destroyRenderTarget(const String &name) | Ogre::D3D11RenderSystem | virtual | 
  | destroyRenderTexture(const String &name) | Ogre::RenderSystem | virtual | 
  | destroyRenderWindow(const String &name) | Ogre::RenderSystem | virtual | 
  | detachRenderTarget(const String &name) | Ogre::D3D11RenderSystem | virtual | 
  | determineFSAASettings(uint fsaa, const String &fsaaHint, DXGI_FORMAT format, DXGI_SAMPLE_DESC *outFSAASettings) | Ogre::D3D11RenderSystem |  | 
  | discardFrameBuffer(unsigned int buffers) | Ogre::D3D11RenderSystem | virtual | 
  | enableClipPlane(ushort index, bool enable) | Ogre::D3D11RenderSystem |  | 
  | endGPUSampleProfile(const String &name) | Ogre::D3D11RenderSystem | virtual | 
  | endProfileEvent(void) | Ogre::D3D11RenderSystem | virtual | 
  | fireDeviceEvent(D3D11Device *device, const String &name, D3D11RenderWindowBase *sendingWindow=NULL) | Ogre::D3D11RenderSystem |  | 
  | flushUAVs(void) | Ogre::D3D11RenderSystem | virtual | 
  | getCapabilities(void) const | Ogre::RenderSystem | inline | 
  | getColourVertexElementType(void) const | Ogre::D3D11RenderSystem | virtual | 
  | getConfigOptions(void) | Ogre::D3D11RenderSystem | virtual | 
  | getCustomAttribute(const String &name, void *pData) | Ogre::D3D11RenderSystem | virtual | 
  | getDebugShaders(void) const | Ogre::RenderSystem | inline | 
  | getDisplayMonitorCount() const | Ogre::D3D11RenderSystem | virtual | 
  | getDriverVersion(void) const | Ogre::RenderSystem | inlinevirtual | 
  | getErrorDescription(long errorNumber) const | Ogre::D3D11RenderSystem | virtual | 
  | getFriendlyName(void) const | Ogre::D3D11RenderSystem | virtual | 
  | getGlobalInstanceVertexBuffer() const | Ogre::RenderSystem |  | 
  | getGlobalInstanceVertexBufferVertexDeclaration() const | Ogre::RenderSystem |  | 
  | getGlobalNumberOfInstances() const | Ogre::RenderSystem |  | 
  | getHorizontalTexelOffset(void) | Ogre::D3D11RenderSystem | virtual | 
  | getInvertVertexWinding(void) const | Ogre::RenderSystem | virtual | 
  | getMapL8toRGB8(void) const | Ogre::D3D11RenderSystem |  | 
  | getMaximumDepthInputValue(void) | Ogre::D3D11RenderSystem | virtual | 
  | getMinimumDepthInputValue(void) | Ogre::D3D11RenderSystem | virtual | 
  | getMutableCapabilities() | Ogre::RenderSystem | inline | 
  | getName(void) const | Ogre::D3D11RenderSystem | virtual | 
  | getNativeShadingLanguageVersion() const | Ogre::RenderSystem | inline | 
  | getPixelFormatToShaderType(void) const | Ogre::D3D11RenderSystem | virtual | 
  | getRenderSystemEvents(void) const | Ogre::RenderSystem | inlinevirtual | 
  | getRenderTarget(const String &name) | Ogre::RenderSystem | virtual | 
  | getRenderTargetIterator(void) | Ogre::RenderSystem | inlinevirtual | 
  | getRSDepthRange(void) const | Ogre::D3D11RenderSystem | virtual | 
  | getSharedListener(void) | Ogre::RenderSystem | static | 
  | getStencilBufferParams(void) const | Ogre::RenderSystem | inline | 
  | getSwitchingFullscreenCounter() const | Ogre::D3D11RenderSystem | inline | 
  | getVaoManager(void) const | Ogre::RenderSystem | inline | 
  | getVerticalTexelOffset(void) | Ogre::D3D11RenderSystem | virtual | 
  | getWBufferEnabled(void) const | Ogre::RenderSystem |  | 
  | handleDeviceLost() | Ogre::D3D11RenderSystem |  | 
  | hasAnisotropicMipMapFilter() const | Ogre::D3D11RenderSystem | inlinevirtual | 
  | initConfigOptions(void) | Ogre::D3D11RenderSystem | virtual | 
  | initGPUProfiling(void) | Ogre::D3D11RenderSystem | virtual | 
  | initRenderSystem() | Ogre::D3D11RenderSystem |  | 
  | isGpuProgramBound(GpuProgramType gptype) | Ogre::RenderSystem | virtual | 
  | isStaticBufferLockable() const | Ogre::RenderSystem | inlinevirtual | 
  | markProfileEvent(const String &eventName) | Ogre::D3D11RenderSystem | virtual | 
  | operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline | 
  | postExtraThreadsStarted() | Ogre::D3D11RenderSystem | virtual | 
  | preExtraThreadsStarted() | Ogre::D3D11RenderSystem | virtual | 
  | queueBindUAV(uint32 slot, TexturePtr texture, ResourceAccess::ResourceAccess access=ResourceAccess::ReadWrite, int32 mipmapLevel=0, int32 textureArrayIndex=0, PixelFormat pixelFormat=PF_UNKNOWN) | Ogre::D3D11RenderSystem | virtual | 
  | queueBindUAV(uint32 slot, UavBufferPacked *buffer, ResourceAccess::ResourceAccess access=ResourceAccess::ReadWrite, size_t offset=0, size_t sizeBytes=0) | Ogre::D3D11RenderSystem | virtual | 
  | registerThread() | Ogre::D3D11RenderSystem | virtual | 
  | reinitialise() | Ogre::D3D11RenderSystem | virtual | 
  | removeListener(Listener *l) | Ogre::RenderSystem | virtual | 
  | RenderSystem() | Ogre::RenderSystem |  | 
  | RenderTargetIterator typedef | Ogre::RenderSystem |  | 
  | resetClipPlanes() | Ogre::RenderSystem | virtual | 
  | setClipPlane(ushort index, Real A, Real B, Real C, Real D) | Ogre::D3D11RenderSystem |  | 
  | setClipPlanes(const PlaneList &clipPlanes) | Ogre::RenderSystem | virtual | 
  | setConfigOption(const String &name, const String &value) | Ogre::D3D11RenderSystem | virtual | 
  | setCurrentPassIterationCount(const size_t count) | Ogre::RenderSystem | inlinevirtual | 
  | setDebugShaders(bool bDebugShaders) | Ogre::RenderSystem |  | 
  | setDepthBufferFor(RenderTarget *renderTarget, bool exactMatch) | Ogre::RenderSystem | virtual | 
  | setDeriveDepthBias(bool derive, float baseValue=0.0f, float multiplier=0.0f, float slopeScale=0.0f) | Ogre::RenderSystem | inlinevirtual | 
  | setDrawBuffer(ColourBufferType colourBuffer) | Ogre::D3D11RenderSystem | virtual | 
  | setGlobalInstanceVertexBuffer(const v1::HardwareVertexBufferSharedPtr &val) | Ogre::RenderSystem |  | 
  | setGlobalInstanceVertexBufferVertexDeclaration(v1::VertexDeclaration *val) | Ogre::RenderSystem |  | 
  | setGlobalNumberOfInstances(const size_t val) | Ogre::RenderSystem |  | 
  | setInvertVertexWinding(bool invert) | Ogre::RenderSystem |  | 
  | setLightingEnabled(bool enabled) | Ogre::D3D11RenderSystem |  | 
  | setMapL8toRGB8(bool bMap) | Ogre::D3D11RenderSystem |  | 
  | setNormaliseNormals(bool normalise) | Ogre::D3D11RenderSystem |  | 
  | setShadingType(ShadeOptions so) | Ogre::D3D11RenderSystem |  | 
  | setSharedListener(Listener *listener) | Ogre::RenderSystem | static | 
  | setStencilBufferParams(uint32 refValue, const StencilParams &stencilParams) | Ogre::D3D11RenderSystem | virtual | 
  | setSubroutine(GpuProgramType gptype, unsigned int slotIndex, const String &subroutineName) | Ogre::D3D11RenderSystem |  | 
  | setSubroutine(GpuProgramType gptype, const String &slotName, const String &subroutineName) | Ogre::D3D11RenderSystem |  | 
  | setUavStartingSlot(uint32 startingSlot) | Ogre::RenderSystem | virtual | 
  | setWBufferEnabled(bool enabled) | Ogre::RenderSystem |  | 
  | shutdown() | Ogre::D3D11RenderSystem | virtual | 
  | unregisterThread() | Ogre::D3D11RenderSystem | virtual | 
  | updateCompositorManager(CompositorManager2 *compositorManager, SceneManagerEnumerator &sceneManagers, HlmsManager *hlmsManager) | Ogre::RenderSystem | virtual | 
  | useCustomRenderSystemCapabilities(RenderSystemCapabilities *capabilities) | Ogre::RenderSystem | virtual | 
  | validateConfigOptions(void) | Ogre::D3D11RenderSystem | virtual | 
  | validateDevice(bool forceDeviceElection=false) | Ogre::D3D11RenderSystem |  | 
  | ~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline | 
  | ~D3D11RenderSystem() | Ogre::D3D11RenderSystem |  | 
  | ~RenderSystem() | Ogre::RenderSystem | virtual |