|  | OGRE 2.1
    Object-Oriented Graphics Rendering Engine | 
Bridge interface from the render system to the stereo driver. More...
#include <OgreD3D11StereoDriverBridge.h>
 Inheritance diagram for Ogre::D3D11StereoDriverBridge:
 Inheritance diagram for Ogre::D3D11StereoDriverBridge:| Static Public Member Functions | |
| static D3D11StereoDriverBridge & | getSingleton (void) | 
| static D3D11StereoDriverBridge * | getSingletonPtr (void) | 
Bridge interface from the render system to the stereo driver.
Loads the correct driver and forwards the methods to the stereo driver implementation.
| Ogre::D3D11StereoDriverBridge::D3D11StereoDriverBridge | ( | StereoModeType | stereoMode | ) | 
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 | virtual | 
| bool Ogre::D3D11StereoDriverBridge::addRenderWindow | ( | D3D11RenderWindowBase * | renderWindow | ) | const | 
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 | static | 
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 | static | 
| StereoModeType Ogre::D3D11StereoDriverBridge::getStereoMode | ( | ) | const | 
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 | inlineinherited | 
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 | inlineinherited | 
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 | inlineinherited | 
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 | inlineinherited | 
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 | inlineinherited | 
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 | inlineinherited | 
operator new, with debug line info
placement operator new
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 | inlineinherited | 
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 | inlineinherited | 
array operator new, with debug line info
| bool Ogre::D3D11StereoDriverBridge::setDrawBuffer | ( | const ColourBufferType | colourBuffer | ) | const |