OGRE 2.1
Object-Oriented Graphics Rendering Engine
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Ogre::D3D9Device Class Reference

High level interface of Direct3D9 Device. More...

#include <OgreD3D9Device.h>

+ Inheritance diagram for Ogre::D3D9Device:

Public Member Functions

 D3D9Device (D3D9DeviceManager *deviceManager, UINT adapterNumber, HMONITOR hMonitor, D3DDEVTYPE devType, DWORD behaviorFlags)
 
 ~D3D9Device ()
 
bool acquire ()
 
void attachRenderWindow (D3D9RenderWindow *renderWindow)
 
void clearDeviceStreams ()
 
void copyContentsToMemory (D3D9RenderWindow *window, const Box &src, const PixelBox &dst, RenderTarget::FrameBuffer buffer)
 
void destroy ()
 
void detachRenderWindow (D3D9RenderWindow *renderWindow)
 
UINT getAdapterNumber () const
 
IDirect3DSurface9getBackBuffer (D3D9RenderWindow *renderWindow)
 
D3DFORMAT getBackBufferFormat () const
 
IDirect3DDevice9getD3D9Device ()
 
const D3DCAPS9getD3D9DeviceCaps () const
 
IDirect3DSurface9getDepthBuffer (D3D9RenderWindow *renderWindow)
 
D3DDEVTYPE getDeviceType () const
 
uint getLastPresentFrame () const
 
D3D9RenderWindowgetRenderWindow (uint index)
 
uint getRenderWindowCount () const
 
int getVBlankMissCount (D3D9RenderWindow *renderWindow)
 
void invalidate (D3D9RenderWindow *renderWindow)
 
bool isAutoDepthStencil () const
 
bool isDeviceLost ()
 
bool isFullScreen () const
 
bool isMultihead () const
 
void operator delete (void *ptr)
 
void operator delete (void *ptr, const char *, int, const char *)
 
void operator delete (void *ptr, void *)
 
void operator delete[] (void *ptr)
 
void operator delete[] (void *ptr, const char *, int, const char *)
 
voidoperator new (size_t sz)
 
voidoperator new (size_t sz, const char *file, int line, const char *func)
 operator new, with debug line info
 
voidoperator new (size_t sz, void *ptr)
 placement operator new
 
voidoperator new[] (size_t sz)
 
voidoperator new[] (size_t sz, const char *file, int line, const char *func)
 array operator new, with debug line info
 
void present (D3D9RenderWindow *renderWindow)
 
void release ()
 
void setAdapterOrdinalIndex (D3D9RenderWindow *renderWindow, uint adapterOrdinalInGroupIndex)
 
bool validate (D3D9RenderWindow *renderWindow)
 

Friends

class D3D9DeviceManager
 
class D3D9RenderSystem
 

Detailed Description

High level interface of Direct3D9 Device.

Provide useful methods for device handling.

Constructor & Destructor Documentation

◆ D3D9Device()

Ogre::D3D9Device::D3D9Device ( D3D9DeviceManager deviceManager,
UINT  adapterNumber,
HMONITOR  hMonitor,
D3DDEVTYPE  devType,
DWORD  behaviorFlags 
)

◆ ~D3D9Device()

Ogre::D3D9Device::~D3D9Device ( )

Member Function Documentation

◆ acquire()

bool Ogre::D3D9Device::acquire ( )

◆ attachRenderWindow()

void Ogre::D3D9Device::attachRenderWindow ( D3D9RenderWindow renderWindow)

◆ clearDeviceStreams()

void Ogre::D3D9Device::clearDeviceStreams ( )

◆ copyContentsToMemory()

void Ogre::D3D9Device::copyContentsToMemory ( D3D9RenderWindow window,
const Box src,
const PixelBox dst,
RenderTarget::FrameBuffer  buffer 
)

◆ destroy()

void Ogre::D3D9Device::destroy ( )

◆ detachRenderWindow()

void Ogre::D3D9Device::detachRenderWindow ( D3D9RenderWindow renderWindow)

◆ getAdapterNumber()

UINT Ogre::D3D9Device::getAdapterNumber ( ) const

◆ getBackBuffer()

IDirect3DSurface9 * Ogre::D3D9Device::getBackBuffer ( D3D9RenderWindow renderWindow)

◆ getBackBufferFormat()

D3DFORMAT Ogre::D3D9Device::getBackBufferFormat ( ) const

◆ getD3D9Device()

IDirect3DDevice9 * Ogre::D3D9Device::getD3D9Device ( )

◆ getD3D9DeviceCaps()

const D3DCAPS9 & Ogre::D3D9Device::getD3D9DeviceCaps ( ) const

◆ getDepthBuffer()

IDirect3DSurface9 * Ogre::D3D9Device::getDepthBuffer ( D3D9RenderWindow renderWindow)

◆ getDeviceType()

D3DDEVTYPE Ogre::D3D9Device::getDeviceType ( ) const

◆ getLastPresentFrame()

uint Ogre::D3D9Device::getLastPresentFrame ( ) const
inline

◆ getRenderWindow()

D3D9RenderWindow * Ogre::D3D9Device::getRenderWindow ( uint  index)

◆ getRenderWindowCount()

uint Ogre::D3D9Device::getRenderWindowCount ( ) const

◆ getVBlankMissCount()

int Ogre::D3D9Device::getVBlankMissCount ( D3D9RenderWindow renderWindow)

◆ invalidate()

void Ogre::D3D9Device::invalidate ( D3D9RenderWindow renderWindow)

◆ isAutoDepthStencil()

bool Ogre::D3D9Device::isAutoDepthStencil ( ) const

◆ isDeviceLost()

bool Ogre::D3D9Device::isDeviceLost ( )

◆ isFullScreen()

bool Ogre::D3D9Device::isFullScreen ( ) const

◆ isMultihead()

bool Ogre::D3D9Device::isMultihead ( ) const

◆ operator delete() [1/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void ptr)
inlineinherited

◆ operator delete() [2/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void ptr,
const char ,
int  ,
const char  
)
inlineinherited

◆ operator delete() [3/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void ptr,
void  
)
inlineinherited

◆ operator delete[]() [1/2]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void ptr)
inlineinherited

◆ operator delete[]() [2/2]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void ptr,
const char ,
int  ,
const char  
)
inlineinherited

◆ operator new() [1/3]

template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz)
inlineinherited

◆ operator new() [2/3]

template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
const char file,
int  line,
const char func 
)
inlineinherited

operator new, with debug line info

◆ operator new() [3/3]

template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
void ptr 
)
inlineinherited

placement operator new

◆ operator new[]() [1/2]

template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz)
inlineinherited

◆ operator new[]() [2/2]

template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz,
const char file,
int  line,
const char func 
)
inlineinherited

array operator new, with debug line info

◆ present()

void Ogre::D3D9Device::present ( D3D9RenderWindow renderWindow)

◆ release()

void Ogre::D3D9Device::release ( )

◆ setAdapterOrdinalIndex()

void Ogre::D3D9Device::setAdapterOrdinalIndex ( D3D9RenderWindow renderWindow,
uint  adapterOrdinalInGroupIndex 
)

◆ validate()

bool Ogre::D3D9Device::validate ( D3D9RenderWindow renderWindow)

Friends And Related Symbol Documentation

◆ D3D9DeviceManager

◆ D3D9RenderSystem


The documentation for this class was generated from the following file: