|  | OGRE 2.1
    Object-Oriented Graphics Rendering Engine | 
This is the complete list of members for Ogre::LodStrategy, including all inherited members.
| AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit | 
| assertSorted(const v1::Mesh::LodValueArray &values) | Ogre::LodStrategy | static | 
| getBaseValue() const =0 | Ogre::LodStrategy | pure virtual | 
| getIndex(Real value, const v1::Mesh::MeshLodUsageList &meshLodUsageList) | Ogre::LodStrategy | static | 
| getIndex(Real value, const Material::LodValueArray &materialLodValueArray) | Ogre::LodStrategy | static | 
| getName() const | Ogre::LodStrategy | inline | 
| getValue(const MovableObject *movableObject, const Camera *camera) const | Ogre::LodStrategy | |
| isSorted(const v1::Mesh::LodValueArray &values) | Ogre::LodStrategy | static | 
| lodSet(ObjectData &t, Real lodValues[ARRAY_PACKED_REALS]) | Ogre::LodStrategy | inlinestatic | 
| LodStrategy(const String &name) | Ogre::LodStrategy | |
| lodUpdateImpl(const size_t numNodes, ObjectData t, const Camera *camera, Real bias) const =0 | Ogre::LodStrategy | pure virtual | 
| operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline | 
| operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline | 
| operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline | 
| operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline | 
| operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline | 
| operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline | 
| operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline | 
| operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline | 
| operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline | 
| operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline | 
| sort(v1::Mesh::MeshLodUsageList &meshLodUsageList) | Ogre::LodStrategy | static | 
| transformBias(Real factor) const =0 | Ogre::LodStrategy | pure virtual | 
| transformUserValue(Real userValue) const | Ogre::LodStrategy | virtual | 
| ~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline | 
| ~LodStrategy() | Ogre::LodStrategy | virtual |