OGRE 2.1
Object-Oriented Graphics Rendering Engine
|
For Metal, all buffers can be treated with the same code. More...
#include <OgreMetalBufferInterface.h>
Public Member Functions | |
MetalBufferInterface (size_t vboPoolIdx, id< MTLBuffer > vboName, MetalDynamicBuffer *dynamicBuffer) | |
virtual | ~MetalBufferInterface () |
void | _firstUpload (const void *data, size_t elementStart, size_t elementCount) |
Only use this function for the first upload. | |
virtual void | _notifyBuffer (BufferPacked *buffer) |
virtual void | advanceFrame (void) |
id< MTLBuffer > | getVboName (void) const |
Use __unsafe_unretained when possible to avoid unnecessary ARC overhead. | |
size_t | getVboPoolIndex (void) |
virtual void *RESTRICT_ALIAS_RETURN | map (size_t elementStart, size_t elementCount, MappingState prevMappingState, bool advanceFrame=true) |
virtual void | regressFrame (void) |
virtual void | unmap (UnmapOptions unmapOption, size_t flushStartElem=0, size_t flushSizeElem=0) |
void | upload (const void *data, size_t elementStart, size_t elementCount) |
For Metal, all buffers can be treated with the same code.
Hence most equivalent functionality is encapsulated here.
Ogre::MetalBufferInterface::MetalBufferInterface | ( | size_t | vboPoolIdx, |
id< MTLBuffer > | vboName, | ||
MetalDynamicBuffer * | dynamicBuffer | ||
) |
|
virtual |
void Ogre::MetalBufferInterface::_firstUpload | ( | const void * | data, |
size_t | elementStart, | ||
size_t | elementCount | ||
) |
Only use this function for the first upload.
|
inlinevirtualinherited |
Reimplemented in Ogre::NULLBufferInterface.
Implements Ogre::BufferInterface.
Use __unsafe_unretained when possible to avoid unnecessary ARC overhead.
|
virtual |
Implements Ogre::BufferInterface.
Implements Ogre::BufferInterface.
|
virtual |
Implements Ogre::BufferInterface.
|
inherited |