OGRE 2.1
Object-Oriented Graphics Rendering Engine
Loading...
Searching...
No Matches
Ogre::RTShader::HardwareSkinningTechnique Class Referenceabstract

Implement a sub render state which performs hardware skinning. More...

#include <OgreShaderExHardwareSkinningTechnique.h>

+ Inheritance diagram for Ogre::RTShader::HardwareSkinningTechnique:

Public Member Functions

 HardwareSkinningTechnique ()
 Class default constructor.
 
virtual ~HardwareSkinningTechnique ()
 
virtual bool addFunctionInvocations (ProgramSet *programSet)=0
 
virtual void copyFrom (const HardwareSkinningTechnique *hardSkin)
 
ushort getBoneCount ()
 Returns the number of bones in the model assigned to the material.
 
ushort getWeightCount ()
 Returns the number of weights/bones affecting a vertex.
 
bool hasCorrectAntipodalityHandling ()
 Only applicable for dual quaternion skinning.
 
bool hasScalingShearingSupport ()
 Only applicable for dual quaternion skinning.
 
void operator delete (void *ptr)
 
void operator delete (void *ptr, const char *, int, const char *)
 
void operator delete (void *ptr, void *)
 
void operator delete[] (void *ptr)
 
void operator delete[] (void *ptr, const char *, int, const char *)
 
voidoperator new (size_t sz)
 
voidoperator new (size_t sz, const char *file, int line, const char *func)
 operator new, with debug line info
 
voidoperator new (size_t sz, void *ptr)
 placement operator new
 
voidoperator new[] (size_t sz)
 
voidoperator new[] (size_t sz, const char *file, int line, const char *func)
 array operator new, with debug line info
 
virtual bool resolveDependencies (ProgramSet *programSet)=0
 
virtual bool resolveParameters (ProgramSet *programSet)=0
 
void setDoBoneCalculations (bool doBoneCalculations)
 
void setHardwareSkinningParam (ushort boneCount, ushort weightCount, bool correctAntipodalityHandling=false, bool scalingShearingSupport=false)
 

Detailed Description

Implement a sub render state which performs hardware skinning.

Meaning, this sub render states adds calculations which multiply the points and normals by their assigned bone matricies.

Member Function Documentation

◆ operator delete() [1/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void ptr)
inlineinherited

◆ operator delete() [2/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void ptr,
const char ,
int  ,
const char  
)
inlineinherited

◆ operator delete() [3/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void ptr,
void  
)
inlineinherited

◆ operator delete[]() [1/2]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void ptr)
inlineinherited

◆ operator delete[]() [2/2]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void ptr,
const char ,
int  ,
const char  
)
inlineinherited

◆ operator new() [1/3]

template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz)
inlineinherited

◆ operator new() [2/3]

template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
const char file,
int  line,
const char func 
)
inlineinherited

operator new, with debug line info

◆ operator new() [3/3]

template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
void ptr 
)
inlineinherited

placement operator new

◆ operator new[]() [1/2]

template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz)
inlineinherited

◆ operator new[]() [2/2]

template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz,
const char file,
int  line,
const char func 
)
inlineinherited

array operator new, with debug line info


The documentation for this class was generated from the following file: