|  | OGRE 2.1
    Object-Oriented Graphics Rendering Engine | 
Base class interface for shader program writers. More...
#include <OgreShaderProgramWriter.h>
 Inheritance diagram for Ogre::RTShader::ProgramWriter:
 Inheritance diagram for Ogre::RTShader::ProgramWriter:| Public Member Functions | |
| virtual | ~ProgramWriter () | 
| Class destructor. | |
| virtual const String & | getTargetLanguage () const =0 | 
| Return the target language of this writer. | |
| void | operator delete (void *ptr) | 
| void | operator delete (void *ptr, const char *, int, const char *) | 
| void | operator delete (void *ptr, void *) | 
| void | operator delete[] (void *ptr) | 
| void | operator delete[] (void *ptr, const char *, int, const char *) | 
| void * | operator new (size_t sz) | 
| void * | operator new (size_t sz, const char *file, int line, const char *func) | 
| operator new, with debug line info | |
| void * | operator new (size_t sz, void *ptr) | 
| placement operator new | |
| void * | operator new[] (size_t sz) | 
| void * | operator new[] (size_t sz, const char *file, int line, const char *func) | 
| array operator new, with debug line info | |
| virtual void | writeSourceCode (std::ostream &os, Program *program)=0 | 
| Write the program shader source code. | |
Base class interface for shader program writers.
The main usage of this class is to generate a shader source code from the given CPU program. In order to support specific shader language one should subclass this interface and implement the pure methods.
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 | inlinevirtual | 
Class destructor.
Return the target language of this writer.
Implemented in Ogre::RTShader::CGProgramWriter, Ogre::RTShader::GLSLESProgramWriter, Ogre::RTShader::GLSLProgramWriter, and Ogre::RTShader::HLSLProgramWriter.
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 | inlineinherited | 
| 
 | inlineinherited | 
| 
 | inlineinherited | 
| 
 | inlineinherited | 
| 
 | inlineinherited | 
| 
 | inlineinherited | 
operator new, with debug line info
placement operator new
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 | inlineinherited | 
| 
 | inlineinherited | 
array operator new, with debug line info
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 | pure virtual | 
Write the program shader source code.
| os | The output stream to write to code into. | 
| program | The source CPU program for the GPU program code. | 
Implemented in Ogre::RTShader::CGProgramWriter, Ogre::RTShader::GLSLESProgramWriter, Ogre::RTShader::GLSLProgramWriter, and Ogre::RTShader::HLSLProgramWriter.