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virtual | ~ScriptTranslatorManager () |
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virtual size_t | getNumTranslators () const =0 |
| Returns the number of translators being managed.
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virtual ScriptTranslator * | getTranslator (const AbstractNodePtr &)=0 |
| Returns a manager for the given object abstract node, or null if it is not supported.
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void | operator delete (void *ptr) |
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void | operator delete (void *ptr, const char *, int, const char *) |
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void | operator delete (void *ptr, void *) |
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void | operator delete[] (void *ptr) |
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void | operator delete[] (void *ptr, const char *, int, const char *) |
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void * | operator new (size_t sz) |
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void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info
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void * | operator new (size_t sz, void *ptr) |
| placement operator new
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void * | operator new[] (size_t sz) |
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void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info
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The ScriptTranslatorManager manages the lifetime and access to script translators.
You register these managers with the ScriptCompilerManager tied to specific object types. Each manager may manage multiple types.