OGRE 2.1
Object-Oriented Graphics Rendering Engine
|
#include <OgreGLES2HardwareIndexBuffer.h>
Public Member Functions | |
GLES2HardwareIndexBuffer (HardwareBufferManagerBase *mgr, IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer) | |
virtual | ~GLES2HardwareIndexBuffer () |
void | _updateFromShadow (void) |
See HardwareBuffer. | |
void | copyData (HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false) |
See HardwareBuffer. | |
GLuint | getGLBufferId (void) const |
void | readData (size_t offset, size_t length, void *pDest) |
See HardwareBuffer. | |
void | writeData (size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false) |
See HardwareBuffer. | |
Ogre::v1::GLES2HardwareIndexBuffer::GLES2HardwareIndexBuffer | ( | HardwareBufferManagerBase * | mgr, |
IndexType | idxType, | ||
size_t | numIndexes, | ||
HardwareBuffer::Usage | usage, | ||
bool | useShadowBuffer | ||
) |
|
virtual |
See HardwareBuffer.
void Ogre::v1::GLES2HardwareIndexBuffer::copyData | ( | HardwareBuffer & | srcBuffer, |
size_t | srcOffset, | ||
size_t | dstOffset, | ||
size_t | length, | ||
bool | discardWholeBuffer = false |
||
) |
See HardwareBuffer.
See HardwareBuffer.
void Ogre::v1::GLES2HardwareIndexBuffer::writeData | ( | size_t | offset, |
size_t | length, | ||
const void * | pSource, | ||
bool | discardWholeBuffer = false |
||
) |
See HardwareBuffer.