OGRE 2.1
Object-Oriented Graphics Rendering Engine
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#include <OgreD3D11VaoManager.h>
Public Member Functions | |
bool | operator== (const VertexBinding &_r) const |
Public Attributes | |
uint32 | instancingDivisor |
size_t | offset |
uint32 | stride |
ID3D11Buffer * | vertexBufferVbo |
VertexElement2Vec | vertexElements |
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inline |
uint32 Ogre::D3D11VaoManager::Vao::VertexBinding::instancingDivisor |
size_t Ogre::D3D11VaoManager::Vao::VertexBinding::offset |
uint32 Ogre::D3D11VaoManager::Vao::VertexBinding::stride |
ID3D11Buffer* Ogre::D3D11VaoManager::Vao::VertexBinding::vertexBufferVbo |
VertexElement2Vec Ogre::D3D11VaoManager::Vao::VertexBinding::vertexElements |