#include <OgreLodData.h>
◆ computeNormal()
      
        
          | void Ogre::LodData::Triangle::computeNormal | ( |  | ) |  | 
      
 
Vertex ID in the buffer associated with the submeshID. 
 
 
◆ getVertexID()
◆ hasVertex()
◆ isMalformed()
      
        
          | bool Ogre::LodData::Triangle::isMalformed | ( |  | ) |  | 
      
 
 
◆ isRemoved
      
        
          | bool Ogre::LodData::Triangle::isRemoved | 
      
 
 
◆ normal
      
        
          | Vector3 Ogre::LodData::Triangle::normal | 
      
 
 
◆ submeshID
◆ vertex
      
        
          | Vertex* Ogre::LodData::Triangle::vertex[3] | 
      
 
 
◆ vertexID
ID of the submesh. Usable with mMesh.getSubMesh() function. 
 
 
The documentation for this struct was generated from the following file: