|  | OGRE 2.1
    Object-Oriented Graphics Rendering Engine | 
Data representing all required information from a Mesh. Used by LodInputProviderBuffer. More...
#include <OgreLodBuffer.h>
| Classes | |
| struct | Submesh | 
| Public Member Functions | |
| void | fillBuffer (Ogre::v1::MeshPtr mesh) | 
| Public Attributes | |
| Real | boundingSphereRadius | 
| String | meshName | 
| LodVertexBuffer | sharedVertexBuffer | 
| vector< Submesh >::type | submesh | 
Data representing all required information from a Mesh. Used by LodInputProviderBuffer.
| void Ogre::LodInputBuffer::fillBuffer | ( | Ogre::v1::MeshPtr | mesh | ) | 
| Real Ogre::LodInputBuffer::boundingSphereRadius | 
| String Ogre::LodInputBuffer::meshName | 
| LodVertexBuffer Ogre::LodInputBuffer::sharedVertexBuffer |