OGRE 2.1
Object-Oriented Graphics Rendering Engine
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Struct for holding a program definition which is in progress. More...
#include <OgreMaterialSerializer.h>
Public Attributes | |
vector< std::pair< String, String > >::type | customParameters |
String | language |
String | name |
GpuProgramType | progType |
String | source |
bool | supportsMorphAnimation |
ushort | supportsPoseAnimation |
bool | supportsSkeletalAnimation |
String | syntax |
bool | usesVertexTextureFetch |
Struct for holding a program definition which is in progress.
String Ogre::MaterialScriptProgramDefinition::language |
String Ogre::MaterialScriptProgramDefinition::name |
GpuProgramType Ogre::MaterialScriptProgramDefinition::progType |
String Ogre::MaterialScriptProgramDefinition::source |
bool Ogre::MaterialScriptProgramDefinition::supportsMorphAnimation |
ushort Ogre::MaterialScriptProgramDefinition::supportsPoseAnimation |
bool Ogre::MaterialScriptProgramDefinition::supportsSkeletalAnimation |
String Ogre::MaterialScriptProgramDefinition::syntax |
bool Ogre::MaterialScriptProgramDefinition::usesVertexTextureFetch |