OGRE 2.1
Object-Oriented Graphics Rendering Engine
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Ogre::QueuedRenderable Struct Reference

#include <OgreRenderQueue.h>

Public Member Functions

 QueuedRenderable ()
 
 QueuedRenderable (uint64 _hash, Renderable *_renderable, const MovableObject *_movableObject)
 
bool operator< (const QueuedRenderable &_r) const
 

Public Attributes

uint64 hash
 
MovableObject constmovableObject
 
Renderablerenderable
 

Constructor & Destructor Documentation

◆ QueuedRenderable() [1/2]

Ogre::QueuedRenderable::QueuedRenderable ( )
inline

◆ QueuedRenderable() [2/2]

Ogre::QueuedRenderable::QueuedRenderable ( uint64  _hash,
Renderable _renderable,
const MovableObject _movableObject 
)
inline

Member Function Documentation

◆ operator<()

bool Ogre::QueuedRenderable::operator< ( const QueuedRenderable _r) const
inline

Member Data Documentation

◆ hash

uint64 Ogre::QueuedRenderable::hash

◆ movableObject

MovableObject const* Ogre::QueuedRenderable::movableObject

◆ renderable

Renderable* Ogre::QueuedRenderable::renderable

The documentation for this struct was generated from the following file: