|  | OGRE 2.1
    Object-Oriented Graphics Rendering Engine | 
This struct allows a single comparison of result data no matter what the type. More...
#include <OgreSceneQuery.h>
| Public Member Functions | |
| bool | operator< (const RaySceneQueryResultEntry &rhs) const | 
| Comparison operator for sorting. | |
| Public Attributes | |
| Real | distance | 
| Distance along the ray. | |
| MovableObject * | movable | 
| The movable, or NULL if this is not a movable result. | |
| SceneQuery::WorldFragment * | worldFragment | 
| The world fragment, or NULL if this is not a fragment result. | |
This struct allows a single comparison of result data no matter what the type.
| 
 | inline | 
Comparison operator for sorting.
| Real Ogre::RaySceneQueryResultEntry::distance | 
Distance along the ray.
| MovableObject* Ogre::RaySceneQueryResultEntry::movable | 
The movable, or NULL if this is not a movable result.
| SceneQuery::WorldFragment* Ogre::RaySceneQueryResultEntry::worldFragment | 
The world fragment, or NULL if this is not a fragment result.