OGRE 2.1
Object-Oriented Graphics Rendering Engine
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This is the complete list of members for Ogre::TerrainGroup::RayResult, including all inherited members.
hit | Ogre::TerrainGroup::RayResult | |
position | Ogre::TerrainGroup::RayResult | |
RayResult(bool _hit, Terrain *_terrain, const Vector3 &_pos) | Ogre::TerrainGroup::RayResult | inline |
terrain | Ogre::TerrainGroup::RayResult |