|  | OGRE 2.1
    Object-Oriented Graphics Rendering Engine | 
Data being passed around while loading. More...
#include <OgreVolumeChunkHandler.h>
| Public Attributes | |
| DualGridGenerator * | dualGridGenerator | 
| The DualGridGenerator to use. | |
| bool | isUpdate | 
| Whether this is an update of an existing tree. | |
| size_t | level | 
| The current LOD level. | |
| size_t | maxLevels | 
| The maximum amount of levels. | |
| MeshBuilder * | meshBuilder | 
| The MeshBuilder to use. | |
| Chunk * | origin | 
| The chunk which created this request. | |
| OctreeNode * | root | 
| The octree node to use. | |
| Vector3 | totalFrom | 
| The back lower left corner of the world. | |
| Vector3 | totalTo | 
| The front upper rightcorner of the world. | |
| Friends | |
| _OgreVolumeExport friend std::ostream & | operator<< (std::ostream &o, const ChunkRequest &r) | 
| Stream operator <<. | |
Data being passed around while loading.
| 
 | friend | 
Stream operator <<.
| o | The used stream. | 
| r | The streamed ChunkRequest. | 
| DualGridGenerator* Ogre::Volume::ChunkRequest::dualGridGenerator | 
The DualGridGenerator to use.
| bool Ogre::Volume::ChunkRequest::isUpdate | 
Whether this is an update of an existing tree.
| size_t Ogre::Volume::ChunkRequest::level | 
The current LOD level.
| size_t Ogre::Volume::ChunkRequest::maxLevels | 
The maximum amount of levels.
| MeshBuilder* Ogre::Volume::ChunkRequest::meshBuilder | 
The MeshBuilder to use.
| Chunk* Ogre::Volume::ChunkRequest::origin | 
The chunk which created this request.
| OctreeNode* Ogre::Volume::ChunkRequest::root | 
The octree node to use.
| Vector3 Ogre::Volume::ChunkRequest::totalFrom | 
The back lower left corner of the world.
| Vector3 Ogre::Volume::ChunkRequest::totalTo | 
The front upper rightcorner of the world.