#include <OgreQuake3Types.h>
◆ bbox
      
        
          | float bsp_face_t::bbox[6] | 
      
 
 
◆ elem_count
      
        
          | int bsp_face_t::elem_count | 
      
 
 
◆ elem_start
      
        
          | int bsp_face_t::elem_start | 
      
 
 
◆ lm_offset
      
        
          | int bsp_face_t::lm_offset[2] | 
      
 
 
◆ lm_size
      
        
          | int bsp_face_t::lm_size[2] | 
      
 
 
◆ lm_texture
      
        
          | int bsp_face_t::lm_texture | 
      
 
 
◆ mesh_cp
      
        
          | int bsp_face_t::mesh_cp[2] | 
      
 
 
◆ normal
      
        
          | float bsp_face_t::normal[3] | 
      
 
 
◆ org
◆ shader
◆ type
◆ unknown
◆ vert_count
      
        
          | int bsp_face_t::vert_count | 
      
 
 
◆ vert_start
      
        
          | int bsp_face_t::vert_start | 
      
 
 
The documentation for this struct was generated from the following file: