OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"
#include "OgreTextureGpu.h"
#include "OgreTextureGpuListener.h"
#include "OgreTextureBox.h"
Classes | |
class | Ogre::AsyncTextureTicket |
In Ogre 2.2 reading data from GPU back to CPU is asynchronous. More... | |
struct | Ogre::AsyncTextureTicket::DelayedDownload |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |