OGRE  2.2.4
Object-Oriented Graphics Rendering Engine
OgreBillboardSet.h File Reference
#include "OgrePrerequisites.h"
#include "OgreMovableObject.h"
#include "OgreRenderable.h"
#include "OgreRadixSort.h"
#include "OgreCommon.h"
#include "OgreResourceGroupManager.h"
#include "OgreRenderQueue.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"

Classes

class  Ogre::v1::BillboardSet
 A collection of billboards (faces which are always facing the given direction) with the same (default) dimensions, material and which are fairly close proximity to each other. More...
 
class  Ogre::v1::BillboardSetFactory
 Factory object for creating BillboardSet instances. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 
 Ogre::v1
 

Enumerations

enum  Ogre::v1::BillboardOrigin {
  Ogre::v1::BBO_TOP_LEFT, Ogre::v1::BBO_TOP_CENTER, Ogre::v1::BBO_TOP_RIGHT, Ogre::v1::BBO_CENTER_LEFT,
  Ogre::v1::BBO_CENTER, Ogre::v1::BBO_CENTER_RIGHT, Ogre::v1::BBO_BOTTOM_LEFT, Ogre::v1::BBO_BOTTOM_CENTER,
  Ogre::v1::BBO_BOTTOM_RIGHT
}
 Enum covering what exactly a billboard's position means (center, top-left etc). More...
 
enum  Ogre::v1::BillboardRotationType { Ogre::v1::BBR_VERTEX, Ogre::v1::BBR_TEXCOORD }
 The rotation type of billboard. More...
 
enum  Ogre::v1::BillboardType {
  Ogre::v1::BBT_POINT, Ogre::v1::BBT_ORIENTED_COMMON, Ogre::v1::BBT_ORIENTED_SELF, Ogre::v1::BBT_PERPENDICULAR_COMMON,
  Ogre::v1::BBT_PERPENDICULAR_SELF
}
 The type of billboard to use. More...