OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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#include "OgreResourceTransition.h"
Classes | |
class | Ogre::BufferPacked |
struct | Ogre::FreeOnDestructor |
Helper class to that will free the pointer on the destructor. More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Typedefs | |
typedef StdUnorderedSet< BufferPacked * > | Ogre::BufferPackedSet |
typedef StdVector< BufferPacked * > | Ogre::BufferPackedVec |
Enumerations | |
enum | Ogre::BufferBindFlags { Ogre::BB_FLAG_VERTEX = 1u << BP_TYPE_VERTEX, Ogre::BB_FLAG_INDEX = 1u << BP_TYPE_INDEX, Ogre::BB_FLAG_CONST = 1u << BP_TYPE_CONST, Ogre::BB_FLAG_TEX = 1u << BP_TYPE_TEX, Ogre::BB_FLAG_UAV = 1u << BP_TYPE_UAV, Ogre::BB_FLAG_INDIRECT = 1u << BP_TYPE_INDIRECT } |
enum | Ogre::BufferPackedTypes { Ogre::BP_TYPE_VERTEX, Ogre::BP_TYPE_INDEX, Ogre::BP_TYPE_CONST, Ogre::BP_TYPE_TEX, Ogre::BP_TYPE_UAV, Ogre::BP_TYPE_INDIRECT, Ogre::NUM_BUFFER_PACKED_TYPES } |
enum | Ogre::BufferType { Ogre::BT_IMMUTABLE, Ogre::BT_DEFAULT, Ogre::BT_DYNAMIC_DEFAULT, Ogre::BT_DYNAMIC_PERSISTENT, Ogre::BT_DYNAMIC_PERSISTENT_COHERENT } |
enum | Ogre::MappingState { Ogre::MS_UNMAPPED, Ogre::MS_MAPPED, Ogre::NUM_MAPPING_STATE } |
enum | Ogre::UnmapOptions { Ogre::UO_UNMAP_ALL, Ogre::UO_KEEP_PERSISTENT } |