OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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#include "OgreHeaderPrefix.h"
#include "Compositor/OgreCompositorNodeDef.h"
#include "OgreMath.h"
#include "OgreVector2.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::CompositorShadowNodeDef |
Shadow Nodes are special nodes (not to be confused with. More... | |
class | Ogre::ShadowTextureDefinition |
Local texture definition. More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Enumerations | |
enum | Ogre::ShadowMapTechniques { Ogre::SHADOWMAP_UNIFORM, Ogre::SHADOWMAP_PLANEOPTIMAL, Ogre::SHADOWMAP_FOCUSED, Ogre::SHADOWMAP_PSSM } |