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OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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#include "OgreGL3PlusRenderTexture.h"#include "OgreGL3PlusContext.h"#include "OgreGL3PlusFrameBufferObject.h"Classes | |
| class | Ogre::GL3PlusFBOManager |
| Factory for GL Frame Buffer Objects, and related things. More... | |
| struct | Ogre::GL3PlusFBOManager::FormatProperties::Mode |
| Allowed modes/properties for this pixel format. More... | |
| class | Ogre::GL3PlusFBORenderTexture |
| RenderTexture for GL FBO. More... | |
Namespaces | |
| Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |