OGRE  2.2.4
Object-Oriented Graphics Rendering Engine
OgreHlms.h File Reference
#include "OgreStringVector.h"
#include "OgreHlmsCommon.h"
#include "OgreHlmsPso.h"
#include "OgreHlmsJson.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"

Classes

class  Ogre::Hlms
 HLMS stands for "High Level Material System". More...
 
struct  Ogre::Hlms::DatablockEntry
 
struct  Ogre::Hlms::Library
 
struct  Ogre::HlmsBasePieces
 
struct  Ogre::HlmsBaseProp
 These are "default" or "Base" properties common to many implementations and thus defined here. More...
 
struct  Ogre::HlmsBits
 
struct  Ogre::HlmsPsoProp
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/