OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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#include "OgreStringVector.h"
#include "OgreHlmsCommon.h"
#include "OgreHlmsPso.h"
#include "OgreHlmsJson.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::Hlms |
HLMS stands for "High Level Material System". More... | |
struct | Ogre::Hlms::DatablockEntry |
struct | Ogre::Hlms::Library |
struct | Ogre::HlmsBasePieces |
struct | Ogre::HlmsBaseProp |
These are "default" or "Base" properties common to many implementations and thus defined here. More... | |
struct | Ogre::HlmsBits |
struct | Ogre::HlmsPsoProp |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |