OGRE  2.2.4
Object-Oriented Graphics Rendering Engine
OgreHlmsPbsPrerequisites.h File Reference

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Macros

#define _OgreHlmsPbsExport
 

Enumerations

enum  Ogre::PbsBlendModes {
  Ogre::PBSM_BLEND_NORMAL_NON_PREMUL, Ogre::PBSM_BLEND_NORMAL_PREMUL, Ogre::PBSM_BLEND_ADD, Ogre::PBSM_BLEND_SUBTRACT,
  Ogre::PBSM_BLEND_MULTIPLY, Ogre::PBSM_BLEND_MULTIPLY2X, Ogre::PBSM_BLEND_SCREEN, Ogre::PBSM_BLEND_OVERLAY,
  Ogre::PBSM_BLEND_LIGHTEN, Ogre::PBSM_BLEND_DARKEN, Ogre::PBSM_BLEND_GRAIN_EXTRACT, Ogre::PBSM_BLEND_GRAIN_MERGE,
  Ogre::PBSM_BLEND_DIFFERENCE, Ogre::NUM_PBSM_BLEND_MODES
}
 
enum  Ogre::PbsTextureTypes {
  Ogre::PBSM_DIFFUSE, Ogre::PBSM_NORMAL, Ogre::PBSM_SPECULAR, Ogre::PBSM_METALLIC = PBSM_SPECULAR,
  Ogre::PBSM_ROUGHNESS, Ogre::PBSM_DETAIL_WEIGHT, Ogre::PBSM_DETAIL0, Ogre::PBSM_DETAIL1,
  Ogre::PBSM_DETAIL2, Ogre::PBSM_DETAIL3, Ogre::PBSM_DETAIL0_NM, Ogre::PBSM_DETAIL1_NM,
  Ogre::PBSM_DETAIL2_NM, Ogre::PBSM_DETAIL3_NM, Ogre::PBSM_EMISSIVE, Ogre::PBSM_REFLECTION,
  Ogre::NUM_PBSM_SOURCES = PBSM_REFLECTION, Ogre::NUM_PBSM_TEXTURE_TYPES
}
 

Macro Definition Documentation

◆ _OgreHlmsPbsExport

#define _OgreHlmsPbsExport