OGRE  2.2.4
Object-Oriented Graphics Rendering Engine
OgreHlmsUnlitPrerequisites.h File Reference

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Macros

#define _OgreHlmsUnlitExport
 

Enumerations

enum  Ogre::UnlitBlendModes {
  Ogre::UNLIT_BLEND_NORMAL_NON_PREMUL, Ogre::UNLIT_BLEND_NORMAL_PREMUL, Ogre::UNLIT_BLEND_ADD, Ogre::UNLIT_BLEND_SUBTRACT,
  Ogre::UNLIT_BLEND_MULTIPLY, Ogre::UNLIT_BLEND_MULTIPLY2X, Ogre::UNLIT_BLEND_SCREEN, Ogre::UNLIT_BLEND_OVERLAY,
  Ogre::UNLIT_BLEND_LIGHTEN, Ogre::UNLIT_BLEND_DARKEN, Ogre::UNLIT_BLEND_GRAIN_EXTRACT, Ogre::UNLIT_BLEND_GRAIN_MERGE,
  Ogre::UNLIT_BLEND_DIFFERENCE, Ogre::NUM_UNLIT_BLEND_MODES
}
 
enum  Ogre::UnlitTextureTypes { Ogre::NUM_UNLIT_TEXTURE_TYPES = 16 }
 

Macro Definition Documentation

◆ _OgreHlmsUnlitExport

#define _OgreHlmsUnlitExport