OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"
#include "Hash/MurmurHash3.h"
#include <stdio.h>
#include <string.h>
#include <string>
Classes | |
struct | Ogre::IdString |
Hashed string. More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Macros | |
#define | OGRE_APPEND_DEBUG_STRING(_Expression) ((void)0) |
#define | OGRE_COPY_DEBUG_STRING(_Expression) ((void)0) |
#define | OGRE_HASH_BITS 32 |
#define | OGRE_HASH_FUNC MurmurHash3_x86_32 |
Typedefs | |
typedef StdVector< IdString > | Ogre::IdStringVec |
#define OGRE_APPEND_DEBUG_STRING | ( | _Expression | ) | ((void)0) |
Referenced by Ogre::IdString::IdString(), and Ogre::IdString::operator+=().
#define OGRE_COPY_DEBUG_STRING | ( | _Expression | ) | ((void)0) |
Referenced by Ogre::IdString::IdString().
#define OGRE_HASH_BITS 32 |
Referenced by Ogre::IdString::getReleaseText().
#define OGRE_HASH_FUNC MurmurHash3_x86_32 |
Referenced by Ogre::IdString::IdString(), and Ogre::IdString::operator+=().