OGRE  2.2.4
Object-Oriented Graphics Rendering Engine
OgreLog.h File Reference
#include "OgrePrerequisites.h"
#include "OgreCommon.h"
#include "Threading/OgreLightweightMutex.h"
#include "ogrestd/vector.h"
#include <iosfwd>
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"

Classes

class  Ogre::Log
 
class  Ogre::Log::Stream
 Stream object which targets a log. More...
 
class  Ogre::LogListener
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Macros

#define OGRE_LOG_THRESHOLD   4
 

Enumerations

enum  Ogre::LoggingLevel { Ogre::LL_LOW = 1, Ogre::LL_NORMAL = 2, Ogre::LL_BOREME = 3 }
 The level of detail to which the log will go into. More...
 
enum  Ogre::LogMessageLevel { Ogre::LML_TRIVIAL = 1, Ogre::LML_NORMAL = 2, Ogre::LML_CRITICAL = 3 }
 The importance of a logged message. More...