OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"
#include "OgreResource.h"
#include "OgreResourceGroupManager.h"
#include "OgreCommon.h"
#include "OgreStringVector.h"
#include "OgreScriptLoader.h"
#include "ogrestd/unordered_map.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::Pool< T > |
Template class describing a simple pool of items. More... | |
class | Ogre::ResourceManager |
Defines a generic resource handler. More... | |
class | Ogre::ResourceManager::ResourcePool |
Definition of a pool of resources, which users can use to reuse similar resources many times without destroying and recreating them. More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |