OGRE  2.2.4
Object-Oriented Graphics Rendering Engine
OgreResourceManager.h File Reference
#include "OgrePrerequisites.h"
#include "OgreResource.h"
#include "OgreResourceGroupManager.h"
#include "OgreCommon.h"
#include "OgreStringVector.h"
#include "OgreScriptLoader.h"
#include "ogrestd/unordered_map.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"

Classes

class  Ogre::Pool< T >
 Template class describing a simple pool of items. More...
 
class  Ogre::ResourceManager
 Defines a generic resource handler. More...
 
class  Ogre::ResourceManager::ResourcePool
 Definition of a pool of resources, which users can use to reuse similar resources many times without destroying and recreating them. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/