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OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"#include <string.h>#include "ogrestd/vector.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"Classes | |
| class | Ogre::ScriptLexer |
| struct | Ogre::ScriptToken |
| This struct represents a token, which is an ID'd lexeme from the parsing input stream. More... | |
Namespaces | |
| Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Typedefs | |
| typedef vector< ScriptToken >::type | Ogre::ScriptTokenList |
| typedef SharedPtr< ScriptTokenList > | Ogre::ScriptTokenListPtr |
Enumerations | |
| enum | { Ogre::TID_LBRACKET = 0, Ogre::TID_RBRACKET, Ogre::TID_COLON, Ogre::TID_VARIABLE, Ogre::TID_WORD, Ogre::TID_QUOTE, Ogre::TID_NEWLINE, Ogre::TID_UNKNOWN, Ogre::TID_END } |
| These codes represent token IDs which are numerical translations of specific lexemes. More... | |