OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"
#include <string.h>
#include "ogrestd/vector.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::ScriptLexer |
struct | Ogre::ScriptToken |
This struct represents a token, which is an ID'd lexeme from the parsing input stream. More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Typedefs | |
typedef vector< ScriptToken >::type | Ogre::ScriptTokenList |
typedef SharedPtr< ScriptTokenList > | Ogre::ScriptTokenListPtr |
Enumerations | |
enum | { Ogre::TID_LBRACKET = 0, Ogre::TID_RBRACKET, Ogre::TID_COLON, Ogre::TID_VARIABLE, Ogre::TID_WORD, Ogre::TID_QUOTE, Ogre::TID_NEWLINE, Ogre::TID_UNKNOWN, Ogre::TID_END } |
These codes represent token IDs which are numerical translations of specific lexemes. More... | |