OGRE  2.2.4
Object-Oriented Graphics Rendering Engine
OgreShaderExDualQuaternionSkinning.h File Reference

Classes

class  Ogre::RTShader::DualQuaternionSkinning
 Implement a sub render state which performs dual quaternion hardware skinning. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 
 Ogre::RTShader
 

Macros

#define SGX_FUNC_ADJOINT_TRANSPOSE_MATRIX   "SGX_AdjointTransposeMatrix"
 
#define SGX_FUNC_ANTIPODALITY_ADJUSTMENT   "SGX_AntipodalityAdjustment"
 
#define SGX_FUNC_BLEND_WEIGHT   "SGX_BlendWeight"
 
#define SGX_FUNC_BUILD_DUAL_QUATERNION_MATRIX   "SGX_BuildDualQuaternionMatrix"
 
#define SGX_FUNC_CALCULATE_BLEND_NORMAL   "SGX_CalculateBlendNormal"
 
#define SGX_FUNC_CALCULATE_BLEND_POSITION   "SGX_CalculateBlendPosition"
 
#define SGX_FUNC_NORMALIZE_DUAL_QUATERNION   "SGX_NormalizeDualQuaternion"
 
#define SGX_LIB_DUAL_QUATERNION   "SGXLib_DualQuaternion"