OGRE  2.2.4
Object-Oriented Graphics Rendering Engine
OgreShaderExHardwareSkinning.h File Reference

Classes

class  Ogre::RTShader::HardwareSkinning
 Implement a sub render state which performs hardware skinning. More...
 
struct  Ogre::RTShader::HardwareSkinning::SkinningData
 
class  Ogre::RTShader::HardwareSkinningFactory
 A factory that enables creation of HardwareSkinning instances. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 
 Ogre::RTShader
 

Macros

#define HS_MAX_WEIGHT_COUNT   4
 

Functions

_OgreRTSSExport void Ogre::RTShader::operator<< (std::ostream &o, const HardwareSkinning::SkinningData &data)
 

Macro Definition Documentation

◆ HS_MAX_WEIGHT_COUNT

#define HS_MAX_WEIGHT_COUNT   4