OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
|
Classes | |
class | Ogre::SkeletonInstance |
Instance of a Skeleton, main external interface for retrieving bone positions and applying animations. More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Typedefs | |
typedef vector< SkeletonAnimation * >::type | Ogre::ActiveAnimationsVec |
typedef vector< SkeletonAnimation >::type | Ogre::SkeletonAnimationVec |
Functions | |
bool | Ogre::OrderSkeletonInstanceByMemory (const SkeletonInstance *_left, const SkeletonInstance *_right) |