OGRE  2.2.4
Object-Oriented Graphics Rendering Engine
OgreSkeletonInstance.h File Reference

Classes

class  Ogre::SkeletonInstance
 Instance of a Skeleton, main external interface for retrieving bone positions and applying animations. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Typedefs

typedef vector< SkeletonAnimation * >::type Ogre::ActiveAnimationsVec
 
typedef vector< SkeletonAnimation >::type Ogre::SkeletonAnimationVec
 

Functions

bool Ogre::OrderSkeletonInstanceByMemory (const SkeletonInstance *_left, const SkeletonInstance *_right)