OGRE  2.2.4
Object-Oriented Graphics Rendering Engine
OgreStagingTextureBufferImpl.h File Reference
#include "OgreStagingTexture.h"
#include "OgreTextureBox.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"

Classes

class  Ogre::StagingTextureBufferImpl
 This implementation can be used by all RenderSystem APIs except D3D11, which is why this implementation is part of OgreMain. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/