OGRE  2.2.4
Object-Oriented Graphics Rendering Engine
OgreVertexArrayObject.h File Reference

Classes

struct  Ogre::VertexArrayObject
 Vertex array objects (Vaos) are immutable objects that describe a combination of vertex buffers and index buffer with a given operation type. More...
 
struct  Ogre::VertexArrayObject::ReadRequests
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Typedefs

typedef map< VertexBufferPacked *, VertexBufferPacked * >::type Ogre::SharedVertexBufferMap
 When cloning Vaos, some vertex buffers are used multiple times for LOD'ing purposes (only the IndexBuffer changes). More...
 
typedef vector< VertexBufferPacked * >::type Ogre::VertexBufferPackedVec