OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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Classes | |
struct | Ogre::VertexArrayObject |
Vertex array objects (Vaos) are immutable objects that describe a combination of vertex buffers and index buffer with a given operation type. More... | |
struct | Ogre::VertexArrayObject::ReadRequests |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Typedefs | |
typedef map< VertexBufferPacked *, VertexBufferPacked * >::type | Ogre::SharedVertexBufferMap |
When cloning Vaos, some vertex buffers are used multiple times for LOD'ing purposes (only the IndexBuffer changes). More... | |
typedef vector< VertexBufferPacked * >::type | Ogre::VertexBufferPackedVec |